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I've been recently playing a campaign as an Ursuline Queen in Montreal that I made in ruler designer.
I started to notice holes in the way investiture works, Such as;
Ursuline Leaders do not see any Vassal Bishops under "Vassal Bishops" in the religion tab
Because of that, Ursuline leaders can't Appoint Successors or create Anti-Popes (Anti-Abbess-Generals?)
-There is no visible law to toggle if your realm uses Papal or Free Investiture, It seems Free Investiture is the default and can't be changed.
Ursuline Leaders can't ask the Abbess-General to appoint a bishop's successor since the default is free investiture.
I am using some other mods that to my knowledge of the mods, shouldn't be affecting It. (I'm using The latest versions of Auto Build, Purchase Claims, and Ruler Designer Unlocked.) To test to make sure that these mods weren't the things breaking it I switched to a Catholic King. Things seemed to be working as they should be.
I'm not really sure what could be causing this, I looked at the religion file and it seemed like it should work. I'm going to try running the game with only After the End to be sure that the problem isn't with one of my other mods
Update Just launched the game with only After the End. Problems persist.
The text was updated successfully, but these errors were encountered:
This appears to be caused by the Devs not changing succ_open_elective correctly. It currently has this: OR = { is_landless_type_title = yes holder_scope = { is_theocracy = no } holder_scope = { NOT = { religion = catholic } NOT = { religion = fraticelli } } }
where it should have this: OR = { is_landless_type_title = yes holder_scope = { is_theocracy = no } holder_scope = { NOT = { religion = catholic } NOT = { religion = ursuline} } }
The investiture succession law is properly enabled for Ursulines, but the game defaults to Open Elective due to it not being disallowed and coming first in the file. Due to how theocracies work, there's nothing to cause the Ursuline theocratic AI to change its succession to Investiture either.
As for the Investiture law, that appears to be caused by the same issue. There's no file overriding the vanilla file handling the Investiture Law, so the game is looking for Catholic or Fraticelli, rather than Catholic or Ursuline.
This issue also applies to the High Church, since it appears from the religion definition that they're supposed to have antipopes and investiture. (Mormons also have the investiture line in their definition, but no antipopes, so I'm assuming that's just there so that bishops give their taxes to the Quorum of the Twelve.)
I've been recently playing a campaign as an Ursuline Queen in Montreal that I made in ruler designer.
I started to notice holes in the way investiture works, Such as;
I am using some other mods that to my knowledge of the mods, shouldn't be affecting It. (I'm using The latest versions of Auto Build, Purchase Claims, and Ruler Designer Unlocked.) To test to make sure that these mods weren't the things breaking it I switched to a Catholic King. Things seemed to be working as they should be.
I'm not really sure what could be causing this, I looked at the religion file and it seemed like it should work. I'm going to try running the game with only After the End to be sure that the problem isn't with one of my other mods
Update Just launched the game with only After the End. Problems persist.
The text was updated successfully, but these errors were encountered: