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Some repetitive error log parts, all looks similar to that one and are latest records before crash.
[gamestate.cpp:3538]: pUnit->GetOwner()->GetDemesne().GetUnits().Contains(pUnit) != true [gamestate.cpp:3539]: pUnit->GetOwner(): Tindoor of Dexter (3028820) [gamestate.cpp:3540]: pUnit->IsArmy(): 1 pUnit->GetLocation(): Paho [gamestate.cpp:3541]: pUnit->GetNumSubUnits(): 0 [gamestate.cpp:3538]: pUnit->GetOwner()->GetDemesne().GetUnits().Contains(pUnit) != true [gamestate.cpp:3539]: pUnit->GetOwner(): Matilda Strongroot (3010467) [gamestate.cpp:3540]: pUnit->IsArmy(): 0 pUnit->GetLocation(): Lake Superior [gamestate.cpp:3541]: pUnit->GetNumSubUnits(): 0
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Some repetitive error log parts, all looks similar to that one and are latest records before crash.
The text was updated successfully, but these errors were encountered: