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weird conversion issue #1
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You could check whether your OBJ file is triangulated. |
Just using the normal Mapbox GL |
What I thought, faces are not triangulated. You need to do that first. |
That did work! Amazing! Dankeschön! |
Sry to bother you again, but I'm stuck. Any idea why this triangulated file takes infinitely long to convert? |
This time it's hard to tell. |
Looks like the model gets messed up somehow.
here the model as it appears in and online viewer. Looks very much like in SketchUp:
now loaded by mapbox after conversion
What am I doing wrong?
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