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Add compile guide for M-chip Mac (lvgl#63)
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* Update README.md

Add troubleshooting guidance for M-chip Mac.

* Update README.md

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Co-authored-by: Gabor Kiss-Vamosi <[email protected]>
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e7h4n and kisvegabor authored Mar 25, 2024
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Expand Up @@ -55,6 +55,16 @@ On MacOS you need to include (uncomment in provided example platformio.ini file)
!find /opt/homebrew/Cellar/sdl2 -name "libSDL2.a" | xargs dirname | sed "s/^/-L /"
```

If you get the following error on M-chip Mac with VSCode, you can add `-arch arm64` to `build_flags` in `platformio.ini` or just run `pio run -e emulator_64bits -t execute` in the system Python environment. (`pio` should be installed in system Python first).
```
ld: warning: ignoring file '/opt/homebrew/Cellar/sdl2/2.30.1/lib/libSDL2-2.0.0.dylib': found architecture 'arm64', required architecture 'x86_64'
ld: Undefined symbols:
_SDL_CreateRenderer, referenced from:
_window_create in sdl.o
...
```


**Windows**

Use [MSYS2](https://www.msys2.org/)
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