Releases: Norbyte/lslib
Releases · Norbyte/lslib
Release v1.5.11
Changes in this version:
- Add support for LSF v6 (BG3 EA patch 8)
- Fix incorrect type data being added to .osi files in story build
Release v1.5.10
Changes in this version:
- 64-bit LSF version number encoding fix
- Fix wrong header being checked during LSX serialization
- Fix BG3 LSF metadata encoding
- Fix dumping of user queries in story files
- General resource version number handling fixes
Release v1.15.9
- Added support for BG3 patch .PAK-s
Release v1.15.8
- Added full support for writing LSFv3 files
- Fixed BG3 LSF header serialization
Release v1.15.7
- Add support for LSFv5 introduced in BG3 Patch 5
Release v1.15.6
Changes:
- Add proper V16 .pak support
- Fix off-by-one bug in package version selector UI
- Add support for recursive alias lookups in story (osi) files
- Fix bug that caused BG3 story files to incorrectly serialize
- Fix bug causing Granny decompression to fail in 64-bit builds
Release v1.15.5
Changes in this release:
- Added support for BG3 Patch4 package files
Release v1.15.4
- Resource: Fix LSJ serialization with certain TranslatedString attribute orders
- Resource: Display location information for LSX parsing errors
- GR2: Add support for BG3 mesh extended data format
- GR2: Improve error message for non-triangle UVs
- Osiris: Blacklist BG3 packages that are useless in mod discovery during compilation
- Osiris: Improve story type info debug dumping
- Misc: Fix support BG3 patch 3 savegames (issue with uppercase Globals.lsf)
Release v1.15.2
- Re-save LSV packages using the correct version in the story database browser UI
- Fix incorrect headers in uncompressed LSF files that caused the game to crash
- Fix V15 package header processing
- Allow targeting BG3 in story compiler
- Added bg3 to allowed values for -g, --game argument (thanks @fireundubh )
- Set -g, --game argument to required and removed -p, --package-version argument
- Fixed issue where some arg handlers did not throw exceptions for out-of-range arguments