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using a Lyon Path in a GeometryBuilder results in a panic #109
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Though I suppose I could be doing something wrong. Perhaps we could work on an example with a system that modifies the shape that gets drawn? |
You can also draw paths using the |
Yea, I was trying to use PathBuilder. However, I think the code was going wrong somehow. I think it was building the path correctly, but then retrieving the wrong mesh from somewhere and attempting to use it. Here’s the code I wrote:
|
The resulting Mesh has a
Vertex_Position
attribute, but not aVertex_Position_2D
attribute:The text was updated successfully, but these errors were encountered: