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config.vdf
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pubcomp {
rules {
tf_weapon_criticals 0
tf_damage_disablespread 1
tf_user_fixed_weaponspreads 1
mp_autoteambalance 0
mp_waitingforplayerscancel 1
}
positions {
utility {
name Scout
classes {
class scout
class pyro
class heavyweapons
class engineer
class sniper
class spy
}
}
pocket {
name "Pocket Soldier"
classes {
class soldier
class pyro
class heavyweapons
}
}
roamer {
name "Roaming Soldier"
classes {
class soldier
class pyro
class heavyweapons
class engineer
class sniper
class spy
}
}
scout {
name Scout
classes {
class scout
}
}
soldier {
name Soldier
classes {
class soldier
}
}
pyro {
name Pyro
classes {
class pyro
}
}
demo {
name Demoman
classes {
class demoman
}
}
heavy {
name Heavy
classes {
class heavyweapons
}
}
engineer {
name Engie
classes {
class engineer
}
}
medic {
name Medic
classes {
class medic
}
}
sniper {
name Sniper
classes {
class sniper
}
}
spy {
name Spy
classes {
class spy
}
}
}
gameTypes {
6v6 {
name "Standard 6v6"
players {
player utility
player utility
player roamer
player pocket
player demo
player medic
}
limits {
scout 2
soldier 2
pyro 2
demoman 1
heavyweapons 1
engineer 1
medic 1
sniper 2
spy 2
}
}
highlander {
name Highlander
players {
player scout
player soldier
player pyro
player demo
player heavy
player engineer
player medic
player sniper
player spy
}
limits {
scout 1
soldier 1
pyro 1
demo 1
heavy 1
engineer 1
medic 1
sniper 1
spy 1
}
}
}
}