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FreeDay.cs
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FreeDay.cs
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// Decompiled with JetBrains decompiler
// Type: Fire_Emblem_Three_Houses_Randomizer_V2.FreeDay
// Assembly: Fire Emblem Three Houses Randomizer V2, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: 800CD4D2-D1E7-4E09-8822-0C2C01D464BA
// Assembly location: C:\Users\ninte\Desktop\Games\Switch\Fire Emblem Three Houses Randomizer.exe
using System.Collections.Generic;
namespace Fire_Emblem_Three_Houses_Randomizer_V2
{
public class FreeDay
{
private int rareMonster;
private int options;
private int month;
private int date;
private int weekday;
private int foodEvent;
private int dayType;
private int choirEvent;
private int unk8;
private int unk9;
private int gardenEvent;
private int fishEvent;
private int tournamentChurch;
private int tournamentLions;
private int tournamentDeer;
private int tournamentEagle;
public int[] data;
public FreeDay(List<int> sundayDates, int monthIndex, int[] tournaments, Settings settings)
{
this.rareMonster = (int)byte.MaxValue;
if (Randomizer.p(settings.randRareMonsterSightingP))
this.rareMonster = Randomizer.rng.Next(10, 13);
this.month = monthIndex;
this.date = sundayDates[Randomizer.rng.Next(0, sundayDates.Count)];
sundayDates.Remove(this.date);
if (settings.randRestrictFreedayP <= 75.0)
{
do
{
int[] bits = new int[8];
for (int index = 0; index < 4; ++index)
{
if (Randomizer.p(settings.randRestrictFreedayP))
bits[index] = 1;
}
this.options = (int)Randomizer.toByte(bits);
}
while (this.options == 15 || (options == 13 && month == 4 && date == 27));
}
else
{
int[] bits = new int[8] { 1, 1, 1, 1, 0, 0, 0, 0 };
bits[Randomizer.rng.Next(0, 4)] = 0;
this.options = (int)Randomizer.toByte(bits);
}
this.weekday = 6;
this.foodEvent = (int)byte.MaxValue;
if (Randomizer.p(settings.randCafeteriaEventP))
this.foodEvent = Randomizer.rng.Next(4, 15);
this.dayType = 2;
this.choirEvent = (int)byte.MaxValue;
if (Randomizer.p(settings.randChoirEventP))
this.choirEvent = 1;
this.unk8 = 0;
this.unk9 = 15;
this.gardenEvent = (int)byte.MaxValue;
if (Randomizer.p(settings.randGardenEventP))
this.gardenEvent = 0;
this.fishEvent = (int)byte.MaxValue;
if (Randomizer.p(settings.randFishingEventP))
this.fishEvent = Randomizer.rng.Next(1, 6);
this.tournamentChurch = tournaments[0];
this.tournamentLions = tournaments[1];
this.tournamentDeer = tournaments[2];
this.tournamentEagle = tournaments[3];
this.data = new int[16]
{
this.rareMonster,
this.options,
this.month,
this.date,
this.weekday,
this.foodEvent,
this.dayType,
this.choirEvent,
this.unk8,
this.unk9,
this.gardenEvent,
this.fishEvent,
this.tournamentChurch,
this.tournamentLions,
this.tournamentDeer,
this.tournamentEagle
};
}
}
}