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some suggestions why my "lego" mesh and textures looks so terrible in blender? #127

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miseon119 opened this issue Apr 3, 2023 · 3 comments

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@miseon119
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I used nerf lego synthetic dataset.
my nerf_lego.json is

{
    "ref_mesh": "data/nerf_synthetic/lego",
    "random_textures": true,
    "iter": 5000,
    "save_interval": 100,
    "texture_res": [ 2048, 2048 ],
    "train_res": [800, 800],
    "batch": 8,
    "learning_rate": [0.03, 0.01],
    "ks_min" : [0, 0.25, 0.0],
    "dmtet_grid" : 128,
    "mesh_scale" : 2.4,
    "laplace_scale" : 3000,
    "display": [{"latlong" : true}, {"bsdf" : "kd"}, {"bsdf" : "ks"}, {"bsdf" : "normal"}],
    "background" : "white",
    "out_dir": "nerf_lego"
}

my mesh result is:
image
image

What's wrong with my parameters? Is it that I used too small "dmtet_grid" value?

And "ethiopianHead_rescaled" dataset's result is also bad.
image
image
image

@mints7
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mints7 commented Apr 14, 2023

I'm very sorry that I cannot solve your problem. And I need you some help. How did you obtain "nerf_lego.json"?

@mspark2023
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I'm very sorry that I cannot solve your problem. And I need you some help. How did you obtain "nerf_lego.json"?
I'm not sure about your question, maybe you mean this file?

@huohuohuohuohuohuohuohuo
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huohuohuohuohuohuohuohuo commented Jun 16, 2023

Thanks for your amazing work ! But I got the same problem. The dataset and .json are exactly set following the project, however the generated meshes are terrible.
Btw, I used dr.RasterizeCudaContext(). I don't know if this change will affact the quality of mesh.
2023-06-16 09-24-16 的屏幕截图

2023-06-13 08-41-33 的屏幕截图
I just drag the .obj into the meshlab.

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4 participants