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Add docs on eclipse debug/run process #7

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RX14 opened this issue Jun 20, 2015 · 13 comments
Open

Add docs on eclipse debug/run process #7

RX14 opened this issue Jun 20, 2015 · 13 comments
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@RX14
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RX14 commented Jun 20, 2015

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@RX14 RX14 added the ready label Jun 20, 2015
@RX14 RX14 self-assigned this Jun 20, 2015
@RX14
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RX14 commented Aug 5, 2015

What about this for docs:

Eclipse users should either:

  • Use IDEA
  • Commit seppuku

@calclavia
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@RX14 Or do a PR to NOVA Gradle to add Eclipse support...

@RX14
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RX14 commented Aug 6, 2015

@calclavia It's impossible, eclipse doesn't have the required features to debug processes started by gradle.

@skyem123
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skyem123 commented Aug 7, 2015

Get @Victorious3 to make it work! 😛

@RX14
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RX14 commented Aug 7, 2015

I doubt @Victorious3 of all people would want to learn the gradle tooling API to make an eclipse plugin.

@skyem123
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skyem123 commented Aug 7, 2015

Well... @Victorious3 wants to develop with Eclipse, so they have to make it work.

@RX14
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RX14 commented Aug 7, 2015

No, Skye, Vic will simply have to run gradlew --debug-jvm run17Client and use the attach an external debugger runconfig.

@skyem123
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skyem123 commented Aug 7, 2015

Then Vic should make the tutorial?

@RX14 RX14 assigned Victorious3 and unassigned RX14 Aug 7, 2015
@RX14
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RX14 commented Aug 7, 2015

Yeah, that's what this issue was about originally, but I don't use eclipse.

@Victorious3
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Why would I launch anything with gradle?

@RX14
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RX14 commented Aug 8, 2015

@Victorious3 because it's the easiest and best way, and it clearly works.

@Victorious3
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Neither of which.

@RX14
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RX14 commented Aug 8, 2015

@Victorious3 I don't see @calclavia complaining that debugging his mods doesn't work, and I KNOW that this method is the easiest and least-buggy method to run minecraft, instead of generating gradlestart bullshit that would require the minecraft sources to be on the path. I'm not generating n eclipse projects for n wrappers.

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