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CMakeLists.txt
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CMakeLists.txt
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########################################################
# cmake file for building Marlin example Package
# @author Jan Engels, Desy IT
CMAKE_MINIMUM_REQUIRED(VERSION 2.6 FATAL_ERROR)
########################################################
# project name
PROJECT( LCTuple )
# project version
SET( ${PROJECT_NAME}_VERSION_MAJOR 1 )
SET( ${PROJECT_NAME}_VERSION_MINOR 15 )
SET( ${PROJECT_NAME}_VERSION_PATCH 0 )
### DEPENDENCIES ############################################################
FIND_PACKAGE( ILCUTIL REQUIRED COMPONENTS ILCSOFT_CMAKE_MODULES )
# load default settings from ILCSOFT_CMAKE_MODULES
INCLUDE( ilcsoft_default_settings )
FIND_PACKAGE( Marlin 1.0 REQUIRED ) # minimum required Marlin version
INCLUDE_DIRECTORIES( SYSTEM ${Marlin_INCLUDE_DIRS} )
LINK_LIBRARIES( ${Marlin_LIBRARIES} )
ADD_DEFINITIONS( ${Marlin_DEFINITIONS} )
FIND_PACKAGE( ROOT REQUIRED ) #
INCLUDE_DIRECTORIES( SYSTEM ${ROOT_INCLUDE_DIRS} )
LINK_LIBRARIES( ${ROOT_LIBRARIES} )
ADD_DEFINITIONS( ${ROOT_DEFINITIONS} )
# optional package
#FIND_PACKAGE( AIDA )
#IF( AIDA_FOUND )
# INCLUDE_DIRECTORIES( ${AIDA_INCLUDE_DIRS} )
# LINK_LIBRARIES( ${AIDA_LIBRARIES} )
# ADD_DEFINITIONS( "-DMARLIN_USE_AIDA" )
# MESSAGE( STATUS "AIDA -- found" )
#ELSE()
# MESSAGE( STATUS "AIDA -- not found" )
#ENDIF()
### DOCUMENTATION ###########################################################
OPTION( INSTALL_DOC "Set to OFF to skip build/install Documentation" OFF )
IF( INSTALL_DOC AND EXISTS "${PROJECT_SOURCE_DIR}/doc/CMakeLists.txt" )
ADD_SUBDIRECTORY( ./doc )
ENDIF()
### LIBRARY #################################################################
# definitions to pass to the compiler
#ADD_DEFINITIONS( "-Wall -ansi -pedantic" )
#ADD_DEFINITIONS( "-Wno-long-long" )
# include directories
INCLUDE_DIRECTORIES( ./include )
#INSTALL_DIRECTORY( ./include DESTINATION . FILES_MATCHING PATTERN "*.h" )
# add library
AUX_SOURCE_DIRECTORY( ./src library_sources )
ADD_SHARED_LIBRARY( ${PROJECT_NAME} ${library_sources} )
INSTALL_SHARED_LIBRARY( ${PROJECT_NAME} DESTINATION lib )
# display some variables and write them to cache
DISPLAY_STD_VARIABLES()