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Handling of packed image containing tiles #9

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GoogleCodeExporter opened this issue Oct 1, 2015 · 2 comments
Open

Handling of packed image containing tiles #9

GoogleCodeExporter opened this issue Oct 1, 2015 · 2 comments

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@GoogleCodeExporter
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GoogleCodeExporter commented Oct 1, 2015

It would be really nice to handle packed image of tiles. Currently, we have to 
unpack the tiles and define boundary of each of them. That is time-consuming 
work.

Original issue reported on code.google.com by [email protected] on 14 Jan 2012 at 12:39


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@GoogleCodeExporter
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I'll try to come up with something in a future revision. Built-in support for 
libgdx packs should be easy to add, but supporting random frameworks won't go 
as smoothly than that :)

Original comment by aurelien.ribon on 16 Jan 2012 at 7:42

  • Changed state: Accepted
  • Added labels: Type-Enhancement
  • Removed labels: Type-Defect

@GoogleCodeExporter
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Thanks for accepting my issue. I would expect the feature to work with Tiled's 
tileset which is already supported in libgdx.

Original comment by [email protected] on 16 Jan 2012 at 5:22

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