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Official Linux version for the Launcher #387
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There is a Linux launch script already included in the launcher, in the bin dir :-) Can you confirm that it meets the requirement, or do you mean actually adding the launcher to a Linux package manager? |
Oh, I actually didn't see that one! But I mean which player who just wants to play this game on his Linux machine searches the bin directory for start script. Nobody. I think there should be a clear marked downloadable Linux version which includes the start script in the first layer to not force the player to search any directories. |
We should just move the script to another place for better visibility.
Having distinct versions makes it only more complicated. I know that
Terasology can be found in the AUR, not sure about other packaging systems.
Could you check if you can add it to other distros, like Ubuntu?
…On Fri, Dec 2, 2016, 17:26 Maxim Kopecki ***@***.***> wrote:
Oh, I actually didn't see that one! But I mean which player who just wants
to play this game on his Linux machine searches the bin directory for start
script. Nobody. I think there should be a clear marked downloadable Linux
version which includes the start script in the first layer to not force the
player to search any directories.
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The launch script @Cervator has mentioned (
It might just be an old piece of code that wasn't on anyone's radar for a while and got broken - ergo, need a fix for that 🙂 |
Isn't that related to JRE bundling? Cannot check right now, on the train
again...
…On Fri, Dec 2, 2016, 20:43 Rostyslav Zatserkovnyi ***@***.***> wrote:
The launch script @Cervator <https://github.com/Cervator> has mentioned (
buildBundles
<https://github.com/MovingBlocks/TerasologyLauncher/blob/develop/bundles.gradle>)
does not appear to work:
FAILURE: Build failed with an exception.
* What went wrong:
Cannot expand ZIP 'C:\Users\rzats\Desktop\TerasologyLauncher-develop\jres\linux32.zip' as it does not exist.
It might just be an old piece of code that wasn't on anyone's radar for a
while and got broken - ergo, need a fix for that 🙂
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I created all the files and directories gradle wanted me to. Now the build is working. In the bundles.gradle it is searching for those files and can't find them The other problem seems to be that the ZIP-Builder won't even include the platform indipendent files like the java libs. Anybody has an idea? |
https://github.com/MovingBlocks/TerasologyJre The ZIP files contain the JRE for the specific platform to run the launcher. The idea was/is to bundle the JRE so that we do not depend on a local Java installation (see #259 and #326). Afaik we got got it working to some extent - the only reason this was held back was the increase in the launcher's file size with each new release. |
Related: #423, as flatpak is a way to package applications for Linux. |
Feature request is tracked as part of #492. |
Hey!
After I made the Tutorial Video for the Launcher (GCI Task) someone commented that he needs a version for Linux. I told him to manually open the .jar in the lib folder but I still think that it wouldn't be a shame to build a Launcher version that could easily be opened on Linux for a non-computer expert. If someone of the mentors would create a GCI task for that I would create a Linux version as soon as I finished my current task.
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