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Currently (from what I tested) edged weapons only one one type of attack sound, but this also happens to be a fleshy type sound, which would make sense if you were stabbing someone, however it also plays the same sound for any other instance, e.g., attacking a wall or door. I also noticed that it plays both the generic sound and the flesh penetration sound when you attack an object.
The text was updated successfully, but these errors were encountered:
Currently (from what I tested) edged weapons only one one type of attack sound, but this also happens to be a fleshy type sound, which would make sense if you were stabbing someone, however it also plays the same sound for any other instance, e.g., attacking a wall or door. I also noticed that it plays both the generic sound and the flesh penetration sound when you attack an object.
The text was updated successfully, but these errors were encountered: