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When deleting (or moving, renaming) an asset, the built file remains in the built assets directory. This takes up extra space, but also hides errors when I forget to change the path in a loadModel call in my code.
The text was updated successfully, but these errors were encountered:
When deleting (or moving, renaming) an asset, the built file remains in the built assets directory. This takes up extra space, but also hides errors when I forget to change the path in a loadModel call in my code.
The text was updated successfully, but these errors were encountered: