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GGameState::PostRender() { .. // gDisplay.renderBitmap->DrawString(gViewPort, mText, gFont8x8, 4, 4, COLOR_TEXT, COLOR_TEXT_TRANSPARENT); ... }
#ifdef / #endif
The text was updated successfully, but these errors were encountered:
Will do the "comment out" items. Level name can probably just be disabled except when debug overlay on.
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#ifdef / #endif
around debug menuThe text was updated successfully, but these errors were encountered: