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Weapon fixes #13

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6 tasks
kevinvanrijn opened this issue Aug 31, 2018 · 1 comment
Open
6 tasks

Weapon fixes #13

kevinvanrijn opened this issue Aug 31, 2018 · 1 comment
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enhancement This would improve our project. stale Automatically marked as stale because no recent activity has taken place.

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@kevinvanrijn
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kevinvanrijn commented Aug 31, 2018

As discussed in #7 the repo would benefit from weapon fixes as well.

A partial list of required fixes:

  • Shell ejection fixes
  • Model fixes
    • Revolver (Cylinder does not spin.)
    • Lugermorph
    • Syringe Gun (Doesn't spin in third person.)
    • Grenade Launcher (Chambers don't spin.)
@kevinvanrijn kevinvanrijn added the enhancement This would improve our project. label Aug 31, 2018
@stale stale bot added the stale Automatically marked as stale because no recent activity has taken place. label Sep 27, 2018
@Bunslinger
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fixedengiearms.zip
Hello! Just thought I'd make a little contribution, if you don't mind, I noticed with this pack the Engineer no longer inserts shells into his shotguns or a magazine into his pistols, so I went ahead and fixed that for you. I decompiled the most recent build of the engineer's arms from the game's default .VPK, added the team colors, and recompiled them. I tested them in-game to make sure the teamcolors, gunslinger, and short-circuit work properly, as well as how the shotgun shells and pistol magazines are animated properly again.

@stale stale bot removed the stale Automatically marked as stale because no recent activity has taken place. label Oct 27, 2018
@stale stale bot added the stale Automatically marked as stale because no recent activity has taken place. label Nov 10, 2018
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Labels
enhancement This would improve our project. stale Automatically marked as stale because no recent activity has taken place.
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