diff --git a/avoid-mods.html b/avoid-mods.html index 1dd40e884..ff4cef1a2 100644 --- a/avoid-mods.html +++ b/avoid-mods.html @@ -179,35 +179,31 @@

Bugfix & Optimization Mods

ENBoost

- ENBoost works around an issue (which NVTF already fixes properly) with a hacky memory sharing across processes. It also requires configuration based on the user's system and much like ENB, has been abandoned. + ENBoost works around the game's managed memory pool with memory sharing across processes. NVTF changes pool type and fixes the problem at the root, allowing higher VRAM usage. ENBoost also requires configuration based on the user's system and much like ENB, has been abandoned.


New Vegas Stutter Remover

- Will cause crashes roughly every 15 minutes. Every single feature from NVSR has been replaced in a modern manner by the combination of New Vegas Tick Fix, New Vegas Heap Replacer and lStewieAl's Tweaks. These mods also have many great features that NVSR never had, like the high FPS physics fix. There is no reason to use NVSR, even on Windows 7. + Will cause periodic crashes. New Vegas Tick Fix and New Vegas Heap Replacer replace NVSR while also doing more. The game's performance (and stuttering) is also massively improved by lStewieAl's Engine Optimizations. +
+
+ There is no reason to use NVSR, even on Windows 7.


Zan AutoPurge Crash Protector, PCB Hotkey, and Clear Cache Hotkey

- The script command used by these mods is a leftover command from development that forcefully clears buffered cells from memory, which can lead to unforeseen consequences. Essentially the same function is performed safely by the INI tweaks in the guide. -

- -
- -

-

Mission Mojave

- Heavily outdated compared to Yukichigai Unofficial Patch, it will cause more problems and crashes. + Purging cell buffers is already done by the game during fast travel. Adding these mods will increase the usage of this command for no real benefit, possibly causing stutter.


FOOK, New Vegas Enhanced Content and Mission Mojave Ultimate Edition

- Massive compilation mods like these eventually get outdated and break other mods like Yukichigai Unofficial Patch. For example, NVEC includes the old version of the Burning Campfires that causes save bloat, an old version of EVE that is even more performance-intensive than the current one, outdated bug fixes that break Yukichigai Unofficial Patch and much more. + Massively outdated compared to Yukichigai Unofficial Patch and will introduce bugs of their own.


@@ -247,21 +243,38 @@

Oversized textures

ENB

- As mentioned earlier with ENBoost, ENBs were never fully developed for New Vegas and have been abandoned by the author. They have a ton of bugs and performance issues, such as broken anti-aliasing, transparent objects and glowing objects (though glowing objects can be mostly mitigated with ENB Glowing Objects Overhaul). They also use a lot of vision-obscuring effects like depth of field, lens flares, bloom and chromatic aberration to obscure the broken anti-aliasing, which makes them very hard to play with. I recommend using a ReShade preset instead, such as Vibrance or Vanilla Plus ReShade Preset. + Fallout 3 and New Vegas ENBs were never fully developed and have been abandoned by the author. This means they are left with some issues, like transparent and glowing objects (which can be somewhat mitigated with ENB Glowing Objects Overhaul). +
+
+ Due to its post-process and deferred nature, ENBs require MSAA to be disabled which introduces visual issues with alpha textures, that are not solvable with post-process anti-aliasing solutions. +
+
+ Additionally, ENB's integration with the game is pretty high level and detection based, which means that mods modifying graphical features in-engine can easily break ENB by changing something as simple as a resolution of a rendered texture, or replacing a shader. +
+
+ Many popular ENB features like LUTs, lens flares or god rays can be replicated with ReShade. + There's also New Vegas Reloaded, which while still in development, offers similar feature set, while adding graphical features such as PBR or real global shadows.


Fallout Character Overhaul

- Multiple broken file paths which cause missing mesh triangles and pink textures. The installer auto-selects patches for mods you don't have installed and installs the Glowing Ghouls file which causes massive performance drops and save bloat. It doesn't cover every NPC in the game (plus NPCs from the DLCs or mods), so any uncovered NPCs look very out of place. It requires the bLoadFaceGenHeadEGTFiles INI setting to be enabled, which causes performance loss due to generating NPC face textures on the fly in-game. It also overwrites many YUP fixes for NPCs. I recommend New Vegas Redesigned 2 Revised or Character Expansions Revised instead. + + Use New Vegas Redesigned 2 Revised or Character Expansions Revised instead.


Handheld Pip-Boys, such as the 2500

- All hand-held Pip-Boys share the same common visual bugs that occur if you enter/exit your Pip-Boy too fast. The methods these mods use to hide the Pip-Boy in third person are also quite janky, as they were made before NVSE extensions like JIP LN. These bugs and quirks have mostly been removed with Handheld Fixes though. I still recommend either the 2500a or 2000 Mk VI for wrist-mounted Pip-Boys. + All hand-held Pip-Boys share the same common visual bugs that occur if you enter/exit your Pip-Boy too fast. The methods these mods use to hide the Pip-Boy in third person are also quite janky, as they were made before NVSE extensions like JIP LN. These bugs and quirks have mostly been removed with Handheld Fixes though. Either 2500a or 2000 Mk VI are recommended.


@@ -282,7 +295,7 @@

Vault 22 Flora Overhaul

New Vegas Landscape Overhaul Remastered

- Has broken navmeshes, disabled objects with the Has Tree LOD flag (which can cause crashing), many floating/clipping objects and bad balance. I recommend New Vegas Landscape Overhaul Re-Remastered instead. Be aware that the mod is still pretty performance-intensive and should be avoided on weaker systems. + Has broken navmeshes, many misplaced objects and bad balance. Use New Vegas Landscape Overhaul Re-Remastered instead. Be aware that the mod is still pretty performance-intensive and should be avoided on weaker systems.


@@ -295,14 +308,7 @@

Project Reality


-

Dragbody 10 Year Anniversary Pack and any other armor replacers

- They break fixes done by other mods and have problematic assets that lead to instability. -

- -
- -

-

Ragdolls

+

Dragbody 10 Year Anniversary Pack and Ragdolls

Broken meshes prone to crashing.

@@ -377,7 +383,7 @@

Equipment Module


-

Unlimited Companions (or any other companion-related mods)

+

Unlimited Companions

Unlimited Companions re-compiles every script in the game and will break many mods. Use JIP Companions Command and Control if you want unlimited companions at the same time or other companion-related features like equipment managing, infinite ammo, combat-ready companions and much more.

@@ -402,7 +408,7 @@

Freeside & Strip Open

Increased Wasteland Spawns

- Causes save bloat due to using the PlaceAtMe function. Use The Living Desert and the Vanilla No Chanced Spawns Version version of Mojave Wildlife instead. + Causes save bloat due to using the PlaceAtMe function. Use The Living Desert and/or Mojave Wildlife instead.


@@ -416,7 +422,7 @@

True Wasteland Economy

DUST

- Contains tons of errors of all kinds. If you do insist on playing it, DUST Tweaks, DUSTed DUST, and DUST - Additional Fixes are a must, optionally alongside DUST Expansion Project. + Contains tons of errors of all kinds. If you do insist on playing it, DUST Tweaks, DUSTed DUST, and DUST - Additional Fixes are a must, optionally alongside DUST Expansion Project.


@@ -451,7 +457,7 @@

NV Interiors Project

Classic Fallout Weapons

- Countless broken meshes and leveled lists that will cause crashes. I recommend Classic Fallout Weapons Remastered instead. + Countless broken meshes and leveled lists that will cause crashes. Use Classic Fallout Weapons Remastered instead.


@@ -463,13 +469,6 @@

Honest Hearts Reborn


-

-

Cz52

- Has broken meshes and recompiles all scripts. -

- -
-

Killable children mods

Might break quests. @@ -539,7 +538,6 @@

DSOAL

- -

+
Full VNVE Coco
+ - + -

@@ -298,17 +287,6 @@

Installation instructions

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-

-

- Fixes most animation bugs in 3rd person. -

Installation instructions

- -

-
-

@@ -507,17 +485,6 @@

Installation instructions

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-

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- Fixes the size of slideshows when using a custom FOV value. -

Installation instructions

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-
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@@ -540,8 +507,37 @@

Installation instructions

- -

Minor Visual Fixes

+ +

Minor Fixes

+ +
+

+

+ Fixes most animation bugs in 3rd person. +

Installation instructions

+
    +
  • Main Files - 3rd Person Animation Fixpack
  • +
+

+
+ +
+

+

+ Fixes the size of slideshows when using a custom FOV value. +

Installation instructions

+
    +
  • Main Files - Slideshow FOV Fix
  • +
+ +
+

+ You don't need this mod if you don't plan on changing the game's FOV values (part of the guide's Custom INI). +

+
+ +

+

@@ -556,7 +552,7 @@

Installation instructions

-

+ Fixes the odd skin color you'll see on NPCs, including the player.

Installation instructions

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    Installation instructions

+

You can safely ignore the Error failed to restore load order... message.

+

@@ -656,20 +654,9 @@

Installation instructions

- -
-

-

- Fixes the flipped lighting on the vanilla rock normal maps. -

Installation instructions

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    -
  • Main Files - First release.
  • -
-

-
- +

Custom INI. + This is caused by SMainMenuMovieIntro in your Fallout.ini being set to 0 instead of having to value at all. This is a known issue with Bethini, which has no utility once you are using the guide's Custom INI.

@@ -379,14 +386,16 @@

How to reset your INIs

  • Click the MO2 INI button button at the top of MO2 and select INI Editor.
  • -
  • Clear the contents of both Fallout.ini and FalloutPrefs.ini, making sure to save both.
  • +
  • Clear the contents of both Fallout.ini and FalloutPrefs.ini, making sure to save both.
  • Run the game's launcher through MO2 and you'll have new INIs.
  • +

    This process is done through MO2 because if you followed the guide you'll be using profile-specific INIs.

    +
    @@ -584,7 +593,7 @@

    How can I change FOV?

    1. Click the MO2 INI button button at the top of MO2 and select INI Editor.
    2. -
    3. Select the FalloutCustom.ini tab, which should already have all the guide's settings if you followed the Custom INI steps.
    4. +
    5. Select the FalloutCustom.ini tab, which should already have all the guide's settings if you followed the Custom INI steps.
    6. Edit the 3 FOV settings to your liking, then save.

    @@ -612,7 +621,7 @@

    What INI changes are required?

    All the INI changes you'll need for stability and performance are already in the guide's Custom INI.
    - If you find some other settings you wish to tweak, add it to FalloutCustom.ini through MO2's INI Editor (MO2 INI button on the top of MO2). + If you find some other settings you wish to tweak, add it to FalloutCustom.ini through MO2's INI Editor (MO2 INI button on the top of MO2).

    @@ -670,7 +679,6 @@

    Why didn't I get any DLC pop-ups/items after starting a new game?

    - -
    + Improves the user interface without compromising the original style.

    Installation instructions

    @@ -314,20 +320,8 @@

    Installation instructions

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    - Removes the Pause Menu option for exiting to the Main Menu, helping prevent issues that can arise from starting a new game after exiting. -

    Installation instructions

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