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Recently, I tried to compile my libGDX Game to iOS,But when I used gdx setup.jar to create the default IOS project and executed the command createIPA and robovmArchive, it encountered the following error:
The development environment I am using:
I am currently using the default Gradle project configuration file generated by gdx setup.jar
IOS module configuration file:
Has anyone ever encountered a similar mistake? How should I solve him? |
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Replies: 1 comment 1 reply
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Im guessing you are on an older mac and you cannot update? The minimum to submit to the appstore as of April this year is Xcode 15, so you'd need to update. You potentially can still side load a single app through developer tools, but you'd have to grab a much older version of libgdx&robovm, and you wont be able to deploy to the store. |
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Im guessing you are on an older mac and you cannot update? The minimum to submit to the appstore as of April this year is Xcode 15, so you'd need to update. You potentially can still side load a single app through developer tools, but you'd have to grab a much older version of libgdx&robovm, and you wont be able to deploy to the store.