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GuiMainMenu.java
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GuiMainMenu.java
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package net.minecraft.client.gui;
import com.google.common.collect.Lists;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.URI;
import java.util.Calendar;
import java.util.Date;
import java.util.List;
import java.util.Random;
import java.util.concurrent.atomic.AtomicInteger;
import me.superskidder.GLSLSandboxShader;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.texture.DynamicTexture;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.resources.I18n;
import net.minecraft.realms.RealmsBridge;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.demo.DemoWorldServer;
import net.minecraft.world.storage.ISaveFormat;
import net.minecraft.world.storage.WorldInfo;
import org.apache.commons.io.Charsets;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL20;
import org.lwjgl.opengl.GLContext;
import org.lwjgl.util.glu.Project;
public class GuiMainMenu extends GuiScreen implements GuiYesNoCallback
{
private static final AtomicInteger field_175373_f = new AtomicInteger(0);
private static final Logger logger = LogManager.getLogger();
private static final Random RANDOM = new Random();
private GLSLSandboxShader backgroundShader;
/** Counts the number of screen updates. */
private float updateCounter;
/** The splash message. */
private String splashText;
private GuiButton buttonResetDemo;
/** Timer used to rotate the panorama, increases every tick. */
private int panoramaTimer;
/**
* Texture allocated for the current viewport of the main menu's panorama background.
*/
private DynamicTexture viewportTexture;
private boolean field_175375_v = true;
/**
* The Object object utilized as a thread lock when performing non thread-safe operations
*/
private final Object threadLock = new Object();
/** OpenGL graphics card warning. */
private String openGLWarning1;
/** OpenGL graphics card warning. */
private String openGLWarning2;
/** Link to the Mojang Support about minimum requirements */
private String openGLWarningLink;
private static final ResourceLocation splashTexts = new ResourceLocation("texts/splashes.txt");
private static final ResourceLocation minecraftTitleTextures = new ResourceLocation("textures/gui/title/minecraft.png");
/** An array of all the paths to the panorama pictures. */
private static final ResourceLocation[] titlePanoramaPaths = new ResourceLocation[] {new ResourceLocation("textures/gui/title/background/panorama_0.png"), new ResourceLocation("textures/gui/title/background/panorama_1.png"), new ResourceLocation("textures/gui/title/background/panorama_2.png"), new ResourceLocation("textures/gui/title/background/panorama_3.png"), new ResourceLocation("textures/gui/title/background/panorama_4.png"), new ResourceLocation("textures/gui/title/background/panorama_5.png")};
public static final String field_96138_a = "Please click " + EnumChatFormatting.UNDERLINE + "here" + EnumChatFormatting.RESET + " for more information.";
private int field_92024_r;
private int field_92023_s;
private int field_92022_t;
private int field_92021_u;
private int field_92020_v;
private int field_92019_w;
private ResourceLocation backgroundTexture;
/** Minecraft Realms button. */
private GuiButton realmsButton;
long initTime = System.currentTimeMillis();
public GuiMainMenu()
{
this.openGLWarning2 = field_96138_a;
this.splashText = "missingno";
BufferedReader bufferedreader = null;
try
{
List<String> list = Lists.<String>newArrayList();
bufferedreader = new BufferedReader(new InputStreamReader(Minecraft.getMinecraft().getResourceManager().getResource(splashTexts).getInputStream(), Charsets.UTF_8));
String s;
while ((s = bufferedreader.readLine()) != null)
{
s = s.trim();
if (!s.isEmpty())
{
list.add(s);
}
}
if (!list.isEmpty())
{
while (true)
{
this.splashText = (String)list.get(RANDOM.nextInt(list.size()));
if (this.splashText.hashCode() != 125780783)
{
break;
}
}
}
}
catch (IOException var12)
{
;
}
finally
{
if (bufferedreader != null)
{
try
{
bufferedreader.close();
}
catch (IOException var11)
{
;
}
}
}
this.updateCounter = RANDOM.nextFloat();
this.openGLWarning1 = "";
if (!GLContext.getCapabilities().OpenGL20 && !OpenGlHelper.areShadersSupported())
{
this.openGLWarning1 = I18n.format("title.oldgl1", new Object[0]);
this.openGLWarning2 = I18n.format("title.oldgl2", new Object[0]);
this.openGLWarningLink = "https://help.mojang.com/customer/portal/articles/325948?ref=game";
}
try {
this.backgroundShader = new GLSLSandboxShader("/shader.fsh");
} catch (IOException e) {
e.printStackTrace();
}
}
/**
* Called from the main game loop to update the screen.
*/
public void updateScreen()
{
++this.panoramaTimer;
}
/**
* Returns true if this GUI should pause the game when it is displayed in single-player
*/
public boolean doesGuiPauseGame()
{
return false;
}
/**
* Fired when a key is typed (except F11 which toggles full screen). This is the equivalent of
* KeyListener.keyTyped(KeyEvent e). Args : character (character on the key), keyCode (lwjgl Keyboard key code)
*/
protected void keyTyped(char typedChar, int keyCode) throws IOException
{
}
/**
* Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
* window resizes, the buttonList is cleared beforehand.
*/
public void initGui()
{
this.viewportTexture = new DynamicTexture(256, 256);
this.backgroundTexture = this.mc.getTextureManager().getDynamicTextureLocation("background", this.viewportTexture);
Calendar calendar = Calendar.getInstance();
calendar.setTime(new Date());
if (calendar.get(2) + 1 == 12 && calendar.get(5) == 24)
{
this.splashText = "Merry X-mas!";
}
else if (calendar.get(2) + 1 == 1 && calendar.get(5) == 1)
{
this.splashText = "Happy new year!";
}
else if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31)
{
this.splashText = "OOoooOOOoooo! Spooky!";
}
int i = 24;
int j = this.height / 4 + 48;
if (this.mc.isDemo())
{
this.addDemoButtons(j, 24);
}
else
{
this.addSingleplayerMultiplayerButtons(j, 24);
}
this.buttonList.add(new GuiButton(0, this.width / 2 - 100, j + 72 + 12, 98, 20, I18n.format("menu.options", new Object[0])));
this.buttonList.add(new GuiButton(4, this.width / 2 + 2, j + 72 + 12, 98, 20, I18n.format("menu.quit", new Object[0])));
this.buttonList.add(new GuiButtonLanguage(5, this.width / 2 - 124, j + 72 + 12));
synchronized (this.threadLock)
{
this.field_92023_s = this.fontRendererObj.getStringWidth(this.openGLWarning1);
this.field_92024_r = this.fontRendererObj.getStringWidth(this.openGLWarning2);
int k = Math.max(this.field_92023_s, this.field_92024_r);
this.field_92022_t = (this.width - k) / 2;
this.field_92021_u = ((GuiButton)this.buttonList.get(0)).yPosition - 24;
this.field_92020_v = this.field_92022_t + k;
this.field_92019_w = this.field_92021_u + 24;
}
this.mc.func_181537_a(false);
initTime = System.currentTimeMillis();
}
/**
* Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game.
*/
private void addSingleplayerMultiplayerButtons(int p_73969_1_, int p_73969_2_)
{
this.buttonList.add(new GuiButton(1, this.width / 2 - 100, p_73969_1_, I18n.format("menu.singleplayer", new Object[0])));
this.buttonList.add(new GuiButton(2, this.width / 2 - 100, p_73969_1_ + p_73969_2_ * 1, I18n.format("menu.multiplayer", new Object[0])));
this.buttonList.add(this.realmsButton = new GuiButton(14, this.width / 2 - 100, p_73969_1_ + p_73969_2_ * 2, I18n.format("menu.online", new Object[0])));
}
/**
* Adds Demo buttons on Main Menu for players who are playing Demo.
*/
private void addDemoButtons(int p_73972_1_, int p_73972_2_)
{
this.buttonList.add(new GuiButton(11, this.width / 2 - 100, p_73972_1_, I18n.format("menu.playdemo", new Object[0])));
this.buttonList.add(this.buttonResetDemo = new GuiButton(12, this.width / 2 - 100, p_73972_1_ + p_73972_2_ * 1, I18n.format("menu.resetdemo", new Object[0])));
ISaveFormat isaveformat = this.mc.getSaveLoader();
WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World");
if (worldinfo == null)
{
this.buttonResetDemo.enabled = false;
}
}
/**
* Called by the controls from the buttonList when activated. (Mouse pressed for buttons)
*/
protected void actionPerformed(GuiButton button) throws IOException
{
if (button.id == 0)
{
this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings));
}
if (button.id == 5)
{
this.mc.displayGuiScreen(new GuiLanguage(this, this.mc.gameSettings, this.mc.getLanguageManager()));
}
if (button.id == 1)
{
this.mc.displayGuiScreen(new GuiSelectWorld(this));
}
if (button.id == 2)
{
this.mc.displayGuiScreen(new GuiMultiplayer(this));
}
if (button.id == 14 && this.realmsButton.visible)
{
this.switchToRealms();
}
if (button.id == 4)
{
this.mc.shutdown();
}
if (button.id == 11)
{
this.mc.launchIntegratedServer("Demo_World", "Demo_World", DemoWorldServer.demoWorldSettings);
}
if (button.id == 12)
{
ISaveFormat isaveformat = this.mc.getSaveLoader();
WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World");
if (worldinfo != null)
{
GuiYesNo guiyesno = GuiSelectWorld.func_152129_a(this, worldinfo.getWorldName(), 12);
this.mc.displayGuiScreen(guiyesno);
}
}
}
private void switchToRealms()
{
RealmsBridge realmsbridge = new RealmsBridge();
realmsbridge.switchToRealms(this);
}
public void confirmClicked(boolean result, int id)
{
if (result && id == 12)
{
ISaveFormat isaveformat = this.mc.getSaveLoader();
isaveformat.flushCache();
isaveformat.deleteWorldDirectory("Demo_World");
this.mc.displayGuiScreen(this);
}
else if (id == 13)
{
if (result)
{
try
{
Class<?> oclass = Class.forName("java.awt.Desktop");
Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]);
oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI(this.openGLWarningLink)});
}
catch (Throwable throwable)
{
logger.error("Couldn\'t open link", throwable);
}
}
this.mc.displayGuiScreen(this);
}
}
/**
* Draws the main menu panorama
*/
private void drawPanorama(int p_73970_1_, int p_73970_2_, float p_73970_3_)
{
Tessellator tessellator = Tessellator.getInstance();
WorldRenderer worldrenderer = tessellator.getWorldRenderer();
GlStateManager.matrixMode(5889);
GlStateManager.pushMatrix();
GlStateManager.loadIdentity();
Project.gluPerspective(120.0F, 1.0F, 0.05F, 10.0F);
GlStateManager.matrixMode(5888);
GlStateManager.pushMatrix();
GlStateManager.loadIdentity();
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
GlStateManager.rotate(180.0F, 1.0F, 0.0F, 0.0F);
GlStateManager.rotate(90.0F, 0.0F, 0.0F, 1.0F);
GlStateManager.enableBlend();
GlStateManager.disableAlpha();
GlStateManager.disableCull();
GlStateManager.depthMask(false);
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
int i = 8;
for (int j = 0; j < i * i; ++j)
{
GlStateManager.pushMatrix();
float f = ((float)(j % i) / (float)i - 0.5F) / 64.0F;
float f1 = ((float)(j / i) / (float)i - 0.5F) / 64.0F;
float f2 = 0.0F;
GlStateManager.translate(f, f1, f2);
GlStateManager.rotate(MathHelper.sin(((float)this.panoramaTimer + p_73970_3_) / 400.0F) * 25.0F + 20.0F, 1.0F, 0.0F, 0.0F);
GlStateManager.rotate(-((float)this.panoramaTimer + p_73970_3_) * 0.1F, 0.0F, 1.0F, 0.0F);
for (int k = 0; k < 6; ++k)
{
GlStateManager.pushMatrix();
if (k == 1)
{
GlStateManager.rotate(90.0F, 0.0F, 1.0F, 0.0F);
}
if (k == 2)
{
GlStateManager.rotate(180.0F, 0.0F, 1.0F, 0.0F);
}
if (k == 3)
{
GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
}
if (k == 4)
{
GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F);
}
if (k == 5)
{
GlStateManager.rotate(-90.0F, 1.0F, 0.0F, 0.0F);
}
this.mc.getTextureManager().bindTexture(titlePanoramaPaths[k]);
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
int l = 255 / (j + 1);
float f3 = 0.0F;
worldrenderer.pos(-1.0D, -1.0D, 1.0D).tex(0.0D, 0.0D).color(255, 255, 255, l).endVertex();
worldrenderer.pos(1.0D, -1.0D, 1.0D).tex(1.0D, 0.0D).color(255, 255, 255, l).endVertex();
worldrenderer.pos(1.0D, 1.0D, 1.0D).tex(1.0D, 1.0D).color(255, 255, 255, l).endVertex();
worldrenderer.pos(-1.0D, 1.0D, 1.0D).tex(0.0D, 1.0D).color(255, 255, 255, l).endVertex();
tessellator.draw();
GlStateManager.popMatrix();
}
GlStateManager.popMatrix();
GlStateManager.colorMask(true, true, true, false);
}
worldrenderer.setTranslation(0.0D, 0.0D, 0.0D);
GlStateManager.colorMask(true, true, true, true);
GlStateManager.matrixMode(5889);
GlStateManager.popMatrix();
GlStateManager.matrixMode(5888);
GlStateManager.popMatrix();
GlStateManager.depthMask(true);
GlStateManager.enableCull();
GlStateManager.enableDepth();
}
/**
* Rotate and blurs the skybox view in the main menu
*/
private void rotateAndBlurSkybox(float p_73968_1_)
{
this.mc.getTextureManager().bindTexture(this.backgroundTexture);
GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR);
GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR);
GL11.glCopyTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, 0, 0, 256, 256);
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.colorMask(true, true, true, false);
Tessellator tessellator = Tessellator.getInstance();
WorldRenderer worldrenderer = tessellator.getWorldRenderer();
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
GlStateManager.disableAlpha();
int i = 3;
for (int j = 0; j < i; ++j)
{
float f = 1.0F / (float)(j + 1);
int k = this.width;
int l = this.height;
float f1 = (float)(j - i / 2) / 256.0F;
worldrenderer.pos((double)k, (double)l, (double)this.zLevel).tex((double)(0.0F + f1), 1.0D).color(1.0F, 1.0F, 1.0F, f).endVertex();
worldrenderer.pos((double)k, 0.0D, (double)this.zLevel).tex((double)(1.0F + f1), 1.0D).color(1.0F, 1.0F, 1.0F, f).endVertex();
worldrenderer.pos(0.0D, 0.0D, (double)this.zLevel).tex((double)(1.0F + f1), 0.0D).color(1.0F, 1.0F, 1.0F, f).endVertex();
worldrenderer.pos(0.0D, (double)l, (double)this.zLevel).tex((double)(0.0F + f1), 0.0D).color(1.0F, 1.0F, 1.0F, f).endVertex();
}
tessellator.draw();
GlStateManager.enableAlpha();
GlStateManager.colorMask(true, true, true, true);
}
/**
* Renders the skybox in the main menu
*/
private void renderSkybox(int p_73971_1_, int p_73971_2_, float p_73971_3_)
{
this.mc.getFramebuffer().unbindFramebuffer();
GlStateManager.viewport(0, 0, 256, 256);
this.drawPanorama(p_73971_1_, p_73971_2_, p_73971_3_);
this.rotateAndBlurSkybox(p_73971_3_);
this.rotateAndBlurSkybox(p_73971_3_);
this.rotateAndBlurSkybox(p_73971_3_);
this.rotateAndBlurSkybox(p_73971_3_);
this.rotateAndBlurSkybox(p_73971_3_);
this.rotateAndBlurSkybox(p_73971_3_);
this.rotateAndBlurSkybox(p_73971_3_);
this.mc.getFramebuffer().bindFramebuffer(true);
GlStateManager.viewport(0, 0, this.mc.displayWidth, this.mc.displayHeight);
float f = this.width > this.height ? 120.0F / (float)this.width : 120.0F / (float)this.height;
float f1 = (float)this.height * f / 256.0F;
float f2 = (float)this.width * f / 256.0F;
int i = this.width;
int j = this.height;
Tessellator tessellator = Tessellator.getInstance();
WorldRenderer worldrenderer = tessellator.getWorldRenderer();
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
worldrenderer.pos(0.0D, (double)j, (double)this.zLevel).tex((double)(0.5F - f1), (double)(0.5F + f2)).color(1.0F, 1.0F, 1.0F, 1.0F).endVertex();
worldrenderer.pos((double)i, (double)j, (double)this.zLevel).tex((double)(0.5F - f1), (double)(0.5F - f2)).color(1.0F, 1.0F, 1.0F, 1.0F).endVertex();
worldrenderer.pos((double)i, 0.0D, (double)this.zLevel).tex((double)(0.5F + f1), (double)(0.5F - f2)).color(1.0F, 1.0F, 1.0F, 1.0F).endVertex();
worldrenderer.pos(0.0D, 0.0D, (double)this.zLevel).tex((double)(0.5F + f1), (double)(0.5F + f2)).color(1.0F, 1.0F, 1.0F, 1.0F).endVertex();
tessellator.draw();
}
/**
* Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks
*/
public void drawScreen(int mouseX, int mouseY, float partialTicks)
{
this.backgroundShader.useShader(this.width,this.height,mouseX,mouseY,(System.currentTimeMillis() - initTime) / 1000f);
GL11.glBegin(GL11.GL_QUADS);
GL11.glVertex2f(-1f,-1f);
GL11.glVertex2f(-1f,1f);
GL11.glVertex2f(1f,1f);
GL11.glVertex2f(1f,-1f);
GL11.glEnd();
GL20.glUseProgram(0);
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glEnable(GL11.GL_ALPHA_TEST);
int i = 274;
int j = this.width / 2 - i / 2;
int k = 30;
this.mc.getTextureManager().bindTexture(minecraftTitleTextures);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
if ((double)this.updateCounter < 1.0E-4D)
{
this.drawTexturedModalRect(j + 0, k + 0, 0, 0, 99, 44);
this.drawTexturedModalRect(j + 99, k + 0, 129, 0, 27, 44);
this.drawTexturedModalRect(j + 99 + 26, k + 0, 126, 0, 3, 44);
this.drawTexturedModalRect(j + 99 + 26 + 3, k + 0, 99, 0, 26, 44);
this.drawTexturedModalRect(j + 155, k + 0, 0, 45, 155, 44);
}
else
{
this.drawTexturedModalRect(j + 0, k + 0, 0, 0, 155, 44);
this.drawTexturedModalRect(j + 155, k + 0, 0, 45, 155, 44);
}
GlStateManager.pushMatrix();
GlStateManager.translate((float)(this.width / 2 + 90), 70.0F, 0.0F);
GlStateManager.rotate(-20.0F, 0.0F, 0.0F, 1.0F);
float f = 1.8F - MathHelper.abs(MathHelper.sin((float)(Minecraft.getSystemTime() % 1000L) / 1000.0F * (float)Math.PI * 2.0F) * 0.1F);
f = f * 100.0F / (float)(this.fontRendererObj.getStringWidth(this.splashText) + 32);
GlStateManager.scale(f, f, f);
this.drawCenteredString(this.fontRendererObj, this.splashText, 0, -8, -256);
GlStateManager.popMatrix();
String s = "Minecraft 1.8.8";
if (this.mc.isDemo())
{
s = s + " Demo";
}
this.drawString(this.fontRendererObj, s, 2, this.height - 10, -1);
String s1 = "Copyright Mojang AB. Do not distribute!";
this.drawString(this.fontRendererObj, s1, this.width - this.fontRendererObj.getStringWidth(s1) - 2, this.height - 10, -1);
if (this.openGLWarning1 != null && this.openGLWarning1.length() > 0)
{
drawRect(this.field_92022_t - 2, this.field_92021_u - 2, this.field_92020_v + 2, this.field_92019_w - 1, 1428160512);
this.drawString(this.fontRendererObj, this.openGLWarning1, this.field_92022_t, this.field_92021_u, -1);
this.drawString(this.fontRendererObj, this.openGLWarning2, (this.width - this.field_92024_r) / 2, ((GuiButton)this.buttonList.get(0)).yPosition - 12, -1);
}
super.drawScreen(mouseX, mouseY, partialTicks);
}
/**
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
*/
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException
{
super.mouseClicked(mouseX, mouseY, mouseButton);
synchronized (this.threadLock)
{
if (this.openGLWarning1.length() > 0 && mouseX >= this.field_92022_t && mouseX <= this.field_92020_v && mouseY >= this.field_92021_u && mouseY <= this.field_92019_w)
{
GuiConfirmOpenLink guiconfirmopenlink = new GuiConfirmOpenLink(this, this.openGLWarningLink, 13, true);
guiconfirmopenlink.disableSecurityWarning();
this.mc.displayGuiScreen(guiconfirmopenlink);
}
}
}
}