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Tested under 1600 x 900 Fullscreen, GUI Scale: Large (same as auto)
The OpenGL scale ratio should not less than 1.0 for Unicode font, otherwise things will be terrible.
The text was updated successfully, but these errors were encountered:
Tested under 1600 x 900 Fullscreen, GUI Scale: Large (same as auto)
The OpenGL scale ratio should not less than 1.0 for Unicode font, otherwise things will be terrible.
The text was updated successfully, but these errors were encountered: