We use this repo to keep track of our servers' configuration files. Anyone can request to make changes by following the guide in the Contribute
badge above!
We use ansible to download and update config files on server startup, running local.yml
from GitHub using ansible-pull.
/servers
contains subfolders defining configs for different servers, in it, servers.yml
defines which configs to copy based on the SERVER_NAME
env variable.
plugin-versions.conf
stores plugin versions which don't get installed by this playbook, but using Keepup.
Each server subfolder contains subfolders that get treated differently.
Uses rsync to simply copy files over to dest as quickly as possible.
Copies files and templates them using Jinja2 with Ansible. Add .j2
to the file extension to indicate that it's a Jinja2 template.
You can often look up how to do templating for Ansible specifically (ex. "read environment variable ansible") to get an idea for these configs, since it templates them in the same way.
Reading a secret via env variable:
secret_api_key: "{{ lookup('ansible.builtin.env', 'MY_SECRET_KEY') }}"
- Install Ansible on your server
- Set the server name as an env variable called
SERVER_NAME
(setBUNGEE_SERVER
to true/false to decide whether to ignore theserver/minecraft
directory.) - Configure what servers run on that server under `host_vars/.yml
- Run the command inside
update-configs.sh
on the appropriate server. The rest is done automatically.
The (Ansible) automation part of this project is under the MIT license in the LICENSE
file. The server configs themselves (under servers/
) remain unlicensed.
The following MythicMobs mob and skill files were originally created by queenofants
for another project and donated to the Mine in Abyss project with permission to modify as needed. They are NOT licensed under this project's license:
- demonfish
- hammerbeak
- leaflizard
- shroombear
- silkfang
- stinger