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pan_gesture.lua
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pan_gesture.lua
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-- Kazari, a touch gesture library.
--
-- Copyright (C) 2022 Miku AuahDark
--
-- This software is provided 'as-is', without any express or implied
-- warranty. In no event will the authors be held liable for any damages
-- arising from the use of this software.
--
-- Permission is granted to anyone to use this software for any purpose,
-- including commercial applications, and to alter it and redistribute it
-- freely, subject to the following restrictions:
--
-- 1. The origin of this software must not be misrepresented; you must not
-- claim that you wrote the original software. If you use this software
-- in a product, an acknowledgment in the product documentation would be
-- appreciated but is not required.
-- 2. Altered source versions must be plainly marked as such, and must not be
-- misrepresented as being the original software.
-- 3. This notice may not be removed or altered from any source distribution.
---@type string
local path = (...):sub(1, -string.len(".pan_gesture") - 1)
---@type Kazari.BaseGesture
local BaseGesture = require(path..".base_gesture")
---@type Kazari.Util
local util = require(path..".util")
---Implements multi-finger pan gesture.
---@class Kazari.PanGesture: Kazari.BaseGesture
local PanGesture = {}
PanGesture.__index = PanGesture ---@private
PanGesture.__parent = BaseGesture ---@private
---@param minfingers integer
---@param maxfingers integer?
---@param clip boolean?
---@param constraint Kazari.AnyConstraint?
function PanGesture:init(minfingers, maxfingers, clip, constraint)
maxfingers = maxfingers or minfingers
assert(minfingers and minfingers > 0 and maxfingers >= minfingers, "number of touches must be greater than 0")
---@type {[1]:any,[2]:number,[3]:number,[4]:number}[]
self.touches = {} ---@private
self.minCount = minfingers ---@private
self.maxCount = maxfingers ---@private
self.clipTouch = not not clip ---@private
self.constraint = constraint ---@private
end
---@generic T
---@param context T
---@param func fun(context:T,x:number,y:number,dx:number,dy:number,pressure:number)
function PanGesture:onMove(context, func)
self.onMoveCallback = func ---@private
self.onMoveContext = context ---@private
end
---@generic T
---@param context T
---@param func fun(context:T,x:number,y:number,pressure:number)
function PanGesture:onMoveComplete(context, func)
self.onMoveCompleteCallback = func
self.onMoveCompleteContext = context
end
function PanGesture:getTouchCount()
return #self.touches
end
---@param x number
---@param y number
---@param pressure number
function PanGesture:touchpressed(id, x, y, pressure)
if #self.touches >= self.maxCount or not util.pointInConstraint(x, y, self.constraint) then
return false
end
self.touches[#self.touches + 1] = {id, x, y, pressure}
self:_update(false, 0, 0)
return true
end
---@param x number
---@param y number
---@param dx number
---@param dy number
---@param pressure number
function PanGesture:touchmoved(id, x, y, dx, dy, pressure)
-- Update gesture
for _, v in ipairs(self.touches) do
if v[1] == id then
if self.clipTouch then
x, y = util.ensurePointInside(x, y, self.constraint)
end
v[2], v[3], v[4] = x, y, pressure
self:_update(false, dx, dy)
return true
end
end
return false
end
---@param x number
---@param y number
function PanGesture:touchreleased(id, x, y)
for i, v in ipairs(self.touches) do
if v[1] == id then
if self.clipTouch then
x, y = util.ensurePointInside(x, y, self.constraint)
end
v[2], v[3] = x, y
self:_update(#self.touches <= self.minCount, 0, 0)
table.remove(self.touches, i)
return true
end
end
return false
end
---@private
---@param finalize boolean
---@param dx number
---@param dy number
function PanGesture:_update(finalize, dx, dy)
if #self.touches < self.minCount then
return
end
-- Sum pressure
local avgP = 0
for _, v in ipairs(self.touches) do
avgP = avgP + v[4]
end
-- Average
avgP = avgP / #self.touches
dx = dx / #self.touches
dy = dy / #self.touches
if (not self.lastX) or (not self.lastY) then
self.lastX = 0 ---@private
self.lastY = 0 ---@private
end
self.lastX = self.lastX + dx ---@private
self.lastY = self.lastY + dy ---@private
if self.onMoveCallback then
self.onMoveCallback(self.onMoveContext, self.lastX, self.lastY, dx, dy, avgP)
end
if finalize then
if self.onMoveCompleteCallback then
self.onMoveCompleteCallback(self.onMoveContext, self.lastX, self.lastY, avgP)
end
self.lastX = nil ---@private
self.lastY = nil ---@private
end
end
function PanGesture:__tostring()
return string.format("PanGesture<%p>(%d, %d, %s, %p)", self, self.minCount, self.maxCount, self.clipTouch, self.constraint)
end
setmetatable(PanGesture, {
__call = function(_, minfingers, maxfingers, clip, constraint)
local object = setmetatable({}, PanGesture)
object:init(minfingers, maxfingers, clip, constraint)
return object
end
})
return PanGesture