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October 30, 2023 03:05 6m 6s
October 29, 2023 05:23 5m 46s
October 28, 2023 20:23 6m 47s
October 28, 2023 01:59 5m 28s
October 28, 2023 01:49 6m 42s
Update README.md
.NET #1140: Commit 6f28f85 pushed by MeltyPlayer
October 28, 2023 00:11 5m 57s main
October 28, 2023 00:11 5m 57s
Update universal_asset_tool.exe
.NET #1139: Commit 6d5bfd5 pushed by MeltyPlayer
October 27, 2023 23:08 6m 59s main
October 27, 2023 23:08 6m 59s
Fixed a stupid bug that was breaking the GitHub action.
.NET #1138: Commit c70f130 pushed by MeltyPlayer
October 27, 2023 23:05 6m 11s main
October 27, 2023 23:05 6m 11s
October 27, 2023 23:03 4m 18s
Set up some basic test coverage for Dat models.
.NET #1136: Commit 47d3e62 pushed by MeltyPlayer
October 27, 2023 22:18 4m 24s main
October 27, 2023 22:18 4m 24s
Moved Dat into a new subfolder so that we can add a Dat test project.
.NET #1135: Commit f78fb86 pushed by MeltyPlayer
October 27, 2023 21:44 3m 53s main
October 27, 2023 21:44 3m 53s
Slightly fixed how PObj is read.
.NET #1134: Commit 1b205c7 pushed by MeltyPlayer
October 27, 2023 21:41 3m 55s main
October 27, 2023 21:41 3m 55s
Fixed some more blending and color logic.
.NET #1133: Commit 605ecdc pushed by MeltyPlayer
October 27, 2023 20:47 4m 11s main
October 27, 2023 20:47 4m 11s
October 27, 2023 20:21 4m 53s
Fixed some more material bugs.
.NET #1131: Commit e49174c pushed by MeltyPlayer
October 27, 2023 09:46 4m 17s main
October 27, 2023 09:46 4m 17s
Fixed some more bugs with Dat texture loading and UV scaling.
.NET #1130: Commit 3f2e441 pushed by MeltyPlayer
October 27, 2023 08:30 4m 48s main
October 27, 2023 08:30 4m 48s
October 27, 2023 08:00 4m 11s
Uh some of these didn't get included last time.
.NET #1128: Commit 07889bf pushed by MeltyPlayer
October 27, 2023 07:33 3m 46s main
October 27, 2023 07:33 3m 46s
Set up texture wrapping for Dat models.
.NET #1127: Commit 20e4c23 pushed by MeltyPlayer
October 27, 2023 04:11 4m 44s main
October 27, 2023 04:11 4m 44s
Fixed a stupid bug with unpack alignment in OpenGL textures.
.NET #1126: Commit d1fb37b pushed by MeltyPlayer
October 27, 2023 03:42 4m 13s main
October 27, 2023 03:42 4m 13s
Fixed the Dat fixed function logic by cross-referencing the flags.
.NET #1125: Commit 0b28280 pushed by MeltyPlayer
October 27, 2023 02:22 4m 4s main
October 27, 2023 02:22 4m 4s
Set up basic fixed function material support for Dat models.
.NET #1124: Commit a83db84 pushed by MeltyPlayer
October 27, 2023 01:56 3m 56s main
October 27, 2023 01:56 3m 56s
October 27, 2023 00:48 4m 13s
Cleaned up the fixed function logic a little bit.
.NET #1122: Commit 9061151 pushed by MeltyPlayer
October 27, 2023 00:16 4m 33s main
October 27, 2023 00:16 4m 33s
Finally got the melee meshes loading correctly!
.NET #1121: Commit 3692dff pushed by MeltyPlayer
October 26, 2023 08:10 4m 6s main
October 26, 2023 08:10 4m 6s
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