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.NET
.NET #84: Scheduled
December 30, 2024 02:34 24s main
December 30, 2024 02:34 24s
.NET
.NET #83: Scheduled
December 29, 2024 02:37 23s main
December 29, 2024 02:37 23s
.NET
.NET #82: Scheduled
December 28, 2024 02:28 30s main
December 28, 2024 02:28 30s
.NET
.NET #81: Scheduled
December 27, 2024 02:31 28s main
December 27, 2024 02:31 28s
.NET
.NET #80: Scheduled
December 26, 2024 02:30 26s main
December 26, 2024 02:30 26s
.NET
.NET #79: Scheduled
December 25, 2024 02:30 28s main
December 25, 2024 02:30 28s
.NET
.NET #78: Scheduled
December 24, 2024 02:31 25s main
December 24, 2024 02:31 25s
.NET
.NET #77: Scheduled
December 23, 2024 02:33 4m 47s main
December 23, 2024 02:33 4m 47s
Moved the shader source generators into a /source directory.
.NET #145: Commit 9113ff7 pushed by MeltyPlayer
December 22, 2024 21:57 3m 43s main
December 22, 2024 21:57 3m 43s
Set up logic to read some textures for SM64 DS.
.NET #144: Commit 7804b37 pushed by MeltyPlayer
December 22, 2024 21:52 3m 44s main
December 22, 2024 21:52 3m 44s
Set up start of animation class for SM64 based on decomp.
.NET #143: Commit 759daa0 pushed by MeltyPlayer
December 22, 2024 07:39 3m 6s main
December 22, 2024 07:39 3m 6s
Fixed minor bug in reading N64 textures.
.NET #142: Commit 2f6d5dd pushed by MeltyPlayer
December 22, 2024 04:43 4m 34s main
December 22, 2024 04:43 4m 34s
Started setting up a type for building GLSL strings.
.NET #141: Commit 71d19b8 pushed by MeltyPlayer
December 22, 2024 04:14 3m 6s main
December 22, 2024 04:14 3m 6s
.NET
.NET #76: Scheduled
December 22, 2024 02:36 4m 32s main
December 22, 2024 02:36 4m 32s
Fixed some more reflection/bump map bugs.
.NET #140: Commit 333ce48 pushed by MeltyPlayer
December 21, 2024 10:52 4m 18s main
December 21, 2024 10:52 4m 18s
Fixed typo in last commit.
.NET #139: Commit b0f9d05 pushed by MeltyPlayer
December 21, 2024 08:24 2m 51s main
December 21, 2024 08:24 2m 51s
Reapply "Finally supported bump maps for BMD models."
.NET #138: Commit 3bf11af pushed by MeltyPlayer
December 21, 2024 08:14 3m 44s main
December 21, 2024 08:14 3m 44s
Revert "Finally supported bump maps for BMD models."
.NET #137: Commit c70e3fe pushed by MeltyPlayer
December 21, 2024 08:10 4m 24s main
December 21, 2024 08:10 4m 24s
Finally supported bump maps for BMD models.
.NET #136: Commit 06cf4da pushed by MeltyPlayer
December 21, 2024 08:09 3m 46s main
December 21, 2024 08:09 3m 46s
.NET
.NET #75: Scheduled
December 21, 2024 02:28 28s main
December 21, 2024 02:28 28s
.NET
.NET #74: Scheduled
December 20, 2024 02:32 4m 25s main
December 20, 2024 02:32 4m 25s
Exposed indirect textures in BMD, which are used for bumpmapping.
.NET #135: Commit cb63dad pushed by MeltyPlayer
December 20, 2024 00:36 4m 33s main
December 20, 2024 00:36 4m 33s
Fixed issue with slashes in game and local path property.
.NET #134: Commit a3864e3 pushed by MeltyPlayer
December 19, 2024 20:31 4m 49s main
December 19, 2024 20:31 4m 49s
Set up the file tree view to use the old tree view interfaces.
.NET #133: Commit 634a702 pushed by MeltyPlayer
December 19, 2024 07:38 4m 12s main
December 19, 2024 07:38 4m 12s
.NET
.NET #73: Scheduled
December 19, 2024 02:39 4m 6s main
December 19, 2024 02:39 4m 6s