Inspired from Keep a Changelog
- Add E as key to interact (#39)
- Hide rendering options (#39)
- Open game in fullscreen by default (#39)
- Use interact key to iterate on dialogue (#39)
- Add link to the latest available version (#31)
- Use the SFX bus for foot step sounds (#30)
- Add black vignette when approaching the dark road (#15)
- Correctly define path to control box switch mesh (#14)
- Add the English translation (#13)
- Include
.godot
folder to fix the CI build step (#2)