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Issue description:
When the shield generator is initially activated, using either a shape card or template blocks, no shield blocks appear. Instead, in all the places where there should be shield, ghost blocks appear: no block is present, but placed blocks immediately vanish and trying to move through the space results in glitchy, stutters resistance. However, if any of the settings in the projector GUI relating to the appearance of the shield (ie color, shield texture, light transparency, etc) are changed, the shield blocks will appear and function correctly.
This glitch occurred on a multiplayer server, and some other users were able to see and interact with the shield blocks without issue. Thus it's likely something client-based.
Steps to reproduce:
Join a multiplayer server
Place down and power a shield generator.
Set up a shield design and activate the generator.
The shield area will be filled with ghost blocks.
Open the shield projector GUI, and change one of the settings in the bottom left.
The shield will now appear and function normally.
Versions:
Minecraft: 1.18.2
Forge: 40.1.47
CompatLayer (only if on Minecraft 1.10 or 1.11):
McJtyLib: 1.18-6.0.14
RFToolsBase: 1.18-3.0.8
RFToolsBuilder: 1.18-4.0.12
Possibly incompatible mods and versions: none that I know of
Relevant logs, if any: N/A
The text was updated successfully, but these errors were encountered:
Robotgiggle
changed the title
Shield Generator produces ghost blocks
Shield Generator produces ghost blocks on multiplayer
Jun 27, 2022
Robotgiggle
changed the title
Shield Generator produces ghost blocks on multiplayer
Shield Generator produces ghost blocks in multiplayer
Jun 27, 2022
Issue description:
When the shield generator is initially activated, using either a shape card or template blocks, no shield blocks appear. Instead, in all the places where there should be shield, ghost blocks appear: no block is present, but placed blocks immediately vanish and trying to move through the space results in glitchy, stutters resistance. However, if any of the settings in the projector GUI relating to the appearance of the shield (ie color, shield texture, light transparency, etc) are changed, the shield blocks will appear and function correctly.
This glitch occurred on a multiplayer server, and some other users were able to see and interact with the shield blocks without issue. Thus it's likely something client-based.
Steps to reproduce:
Versions:
Possibly incompatible mods and versions: none that I know of
Relevant logs, if any: N/A
The text was updated successfully, but these errors were encountered: