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Not sure this is a problem, but in SimpleVisualizationController.mm, I was getting cautions so renamed this method: - (void)buildProjectionMatrix:(Matrix33)cameraMatrix screenWidth:(int)screen_width screenHeight:(int)screen_height projectionMatrix:(Matrix44&) projectionMatrix
In ViewController.mm, frameSize is not correctly being evaluated and returns (0,0):
To fix this fast: Just change frameSize parameter to CGSizeMake(640,480) (which is the correct video dimensions as the entire project revolves around that resolution preset in VideoSource).
Problem in chapter 2 . No detection is performed by camera
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