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Export of multiple tiles w/ texture baking crashing #71
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Hey, I can't seem to reproduce this issue, can you answer these questions? Is this on the latest version (0.4.2.0)? |
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Can you send a debug.log from a session where it crashes? That one appears to be just startup. |
This is a debug log where it crashed. And yes, there is no error message. This I explained above. It's only vanished and nothing happens. |
Hmmm, that's weird. Client locale shouldn't matter in theory, will test though. Thanks. |
I'll try the extract a second time and show what happens. And then I install the enUS-Language Pack. |
Can you make a screenshot of the export settings so I can replicate that exactly? |
Ah, got it. Seems like an issue with texture baking inside of Windows's image handling. Not sure what to do about that. Maybe try exporting tiles in groups instead of all at once. Also make sure you actually need -all- the tiles instead of just some. You can use my map viewer with the ADT Grid layer (click the layer toggle on the right) to select which tiles you want specifically. https://wow.tools/maps/SuramarRaid/643/5/-8.736/9.547 Leaving this open to deal with in the future. |
Ah, ok. Thanks. |
I tried the following steps with the current retail version of WoW (offline mode, online mode the same)
the program works for a time (5 Minutes) then it crashed. Without a error Message. In the target folder only the map file (the map tile) is created. Other tiles works, other not.
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