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Right now unreal-rust uses URustGameModeBase to hook up into the engine. GameModes in unreal are quite opinionated, maybe we can hook into the engine at an earlier time?
Create our own UWorld/GameInstance?
The text was updated successfully, but these errors were encountered:
Right now
unreal-rust
usesURustGameModeBase
to hook up into the engine. GameModes in unreal are quite opinionated, maybe we can hook into the engine at an earlier time?Create our own UWorld/GameInstance?
The text was updated successfully, but these errors were encountered: