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Unfortunately I have found a bug that seems to happen when you are crouching, and an NPC shoots at you - your player will stand up, try to go back into the crouching position, but bug out.
The text was updated successfully, but these errors were encountered:
The issue as described in issue #1 is that the walkstyle get's reset back but before it's applied it collects your walkstyle again (which is crouched) and then saves that for next time you exit crouch. The fix is to not be able to save move_ped_crouched as your walkstyle and not overwriting the saved walkstyle if the new one is nil.
Unfortunately I have found a bug that seems to happen when you are crouching, and an NPC shoots at you - your player will stand up, try to go back into the crouching position, but bug out.
The text was updated successfully, but these errors were encountered: