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It would be fantastic to implement some more improvements, particularly to entities, from the spirit of half-life project. The mod I linked includes github source code, and merges the latest spirit of half-life build with the Trinity renderer, which there's a ticket about integrating as well. Get the best of both worlds here?
*one of the most useful features IMO is the entity "movewith" property, similar to source engine entity parenting.
The text was updated successfully, but these errors were encountered:
https://www.moddb.com/mods/spirit-of-half-life/news/spirinity-v050-release
It would be fantastic to implement some more improvements, particularly to entities, from the spirit of half-life project. The mod I linked includes github source code, and merges the latest spirit of half-life build with the Trinity renderer, which there's a ticket about integrating as well. Get the best of both worlds here?
*one of the most useful features IMO is the entity "movewith" property, similar to source engine entity parenting.
The text was updated successfully, but these errors were encountered: