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Yes this is the same issue. and there you can find workarounds and why it works this way.
but I have a question: why you are using this package instead of mopups? (just collection some analytics).
I can suggest you to use Controls.UserDialogs.Maui instead of App.Current.MainPage.DisplayAlert("AA", "bb", "ok");, but im not sure if there is the same issue
Hi @Alex-Dobrynin thanks for your work.
I have a question.
If I use this code
I have a displayalert that is "under" the loader. Is it possible to have it over the loader so I can interact with it?
the problem is only on iOS. on Android it seems to work fine (displayalert is over the loader so I can interact with it)
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