-
Notifications
You must be signed in to change notification settings - Fork 27
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Mod incompatibility: KCT #221
Comments
Can you attach the KSP.log file from a session that demonstrates this problem, or upload it somewhere? It might give me an idea whether it's something I can address. |
GameData contents: MagiCore is a dependency of KCT. |
I don't see anything obvious in the flight scene. There is an unhandled exception in KCT in the editor, but I don't know if that has any effect on flight. MAS thinks initialization was successful. It may be worth asking the KCT owner if he/she has an idea. |
I don't see any indication that KCT development is active at the moment, so I am going to close this bug, since there doesn't appear to be any action I can take with it. |
There is somebody who supposedly took over KCT development, but I haven't heard anything from them in months. I'm using the integration feature of BARIS instead to guarantee that there is time between launches. |
Kerbal Construction Time intercepts the launch hook. When user clicks on a green VAB button "launch rocket" then the rocket is just added to the construction queue.
Once the rocket is built and rolled out to the pad the click on the pad produces another KCT menu that allows to assign the crew and launch.
The problem: with KCT installed clicking on any props inside IVA has no effect except sound.
I do not know if that's something that MAS can fix or something that KCT should be fixing.
The text was updated successfully, but these errors were encountered: