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Rutger Kok edited this page Jul 12, 2013 · 13 revisions
Modern versions of Terrain Control are not compatible with Tekkit 3.1.2. Use Terrain Control 2.1.8 or Terrain Control 2.2.2-dev

Terain Control can be used with Tekkit out of the box, however the extra blocks and ores in some of the mods (IndustrialCraft2 and Redpower) will not be created during world generation. Each biome configuration must be edited to generate the Tekkit blocks. Trees can also be planted this way, or custom BO2 Object Trees can be created.

xxxBiomeConfig.ini

Example entries to spawn IndustrialCraft 2 and Redpower ores/blocks, add these into the Resource queue section.

Ore(140,4,5,100,0,64,STONE)
Ore(140.1,4,5,100,64,128,STONE)
Ore(140.2,4,5,100,128,256,STONE)
Ore(249,10,20,100,10,70,STONE)
Ore(248,10,20,100,0,40,STONE)
Ore(140.7,6,20,100,0,64,STONE)
Ore(140.3,8,5,100,0,32,STONE)
Ore(140.6,8,5,100,0,32,STONE)
Ore(247,7,8,100,0,64,STONE)

Redpower Block IDs

  • 140 - Ruby Ore
  • 140.1 - Emerald Ore
  • 140.2 - Sapphire Ore
  • 140.3 - Silver Ore
  • 140.4 - Tin Ore (do not use with IC2)
  • 140.5 - Copper Ore (do not use with IC2)
  • 140.6 - Tungsten Ore
  • 140.7 - Nikkolite Ore
  • 141 - Redpower Rubber Leaves
  • 142 - Marble
  • 143 - Redpower Rubber Wood

IndustrialCraft2 Block IDs

  • 242 - IC2 Rubber Tree Leaves
  • 243 - IC2 Rubber Tree Wood

Caveats/ToDo

  • If you make custom BO2's with IC2 Rubber Wood it won't have rubber in it, but the leaves will drop the correct saplings which can be planted and will grow into normal rubber trees.

by bootswithdefer