From 6133672e4a429728ef58f50a4b5a6afb6bd1a3e7 Mon Sep 17 00:00:00 2001 From: Difint Date: Fri, 17 Jun 2022 21:14:40 +0700 Subject: [PATCH] - Using custom create-release action --- .github/workflows/create-release.yml | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/.github/workflows/create-release.yml b/.github/workflows/create-release.yml index 7023905..7a48025 100644 --- a/.github/workflows/create-release.yml +++ b/.github/workflows/create-release.yml @@ -43,13 +43,15 @@ jobs: # sudo apt install wine64 # echo ::set-output name=WINE_PATH::$(which wine64) - name: create game release - # Use latest version (see releases for all versions) - uses: firebelley/godot-export@v3.0.0 + # Using custom godot-export because of gpm install script + + uses: LunCoSim/godot-export@gpm with: # Defining all the required inputs # I used the mono version of Godot in this example godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/3.4.4/Godot_v3.4.4-stable_linux_headless.64.zip - # godot_executable_download_url: http://192.168.1.4:8000/Godot_v3.4.4-stable_linux_headless.64.zip #used for local debig + # godot_executable_download_url: http://192.168.1.5:8000/Godot_v3.4.4-stable_linux_headless.64.zip #used for local debig + # godot_export_templates_download_url: http://192.168.1.5:8000/Godot_v3.4.4-stable_export_templates.tpz godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/3.4.4/Godot_v3.4.4-stable_export_templates.tpz # set this either to . or your game path, e.g. ./godot in case # your game is within a sub-directory