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config.def.h
executable file
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config.def.h
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/* See LICENSE file for copyright and license details. */
#define TERMINAL "st"
/* appearance */
static const unsigned int borderpx = 2; /* border pixel of windows */
static const unsigned int snap = 20; /* snap pixel */
static const unsigned int gappih = 20; /* horiz inner gap between windows */
static const unsigned int gappiv = 10; /* vert inner gap between windows */
static const unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */
static const unsigned int gappov = 30; /* vert outer gap between windows and screen edge */
static int smartgaps = 0; /* 1 means no outer gap when there is only one window */
static const int swallowfloating = 1; /* 1 means swallow floating windows by default */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = { "InputMono-Regular:pixelsize=19:antialias=true:autohint=true" };
static const char dmenufont[] = "InputMono-Regular:pixelsize=19:antialias=true:autohint=true";
//background color
static const char col_gray1[] = "#1c1b19";
//inactive window border color
static const char col_gray2[] = "#444444";
//font color
static const char col_gray3[] = "#aaaaaa";
//current tag font color
static const char col_gray4[] = "#ffffff";
//top bar color
static const char col_cyan_bg[] = "#1c1b19";
//selelected border color
static const char col_cyan[] = "#30b27a";
static const char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
[SchemeSel] = { col_gray4, col_cyan_bg, col_cyan },
};
/* tagging */
static const char *tags[] = { "I", "II", "III", "IV", "V", "VI", "VII", "VIII", "IX" };
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating isterminal noswallow monitor */
{ "Gimp", NULL, NULL, 0, 1, 0, 0, -1 },
{ "Firefox", NULL, NULL, 1 << 8, 0, 0, -1, -1 },
{ "St", NULL, NULL, 0, 0, 1, 0, -1 },
{ NULL, NULL, "Event Tester", 0, 0, 0, 1, -1 }, /* xev */
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
#define FORCE_VSPLIT 1 /* nrowgrid layout: force two clients to always split vertically */
#include "vanitygaps.c"
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, //t
{ "[M]", monocle },
{ "[@]", spiral }, //n
{ "[\\]", dwindle }, //
{ "H[]", deck },
{ "TTT", bstack },
{ "===", bstackhoriz },
{ "HHH", grid }, //shift g
{ "###", nrowgrid },
{ "---", horizgrid },
{ ":::", gaplessgrid },
{ "|M|", centeredmaster },
{ ">M>", centeredfloatingmaster },
{ "><>", NULL }, /* no layout function means floating behavior */
{ NULL, NULL },
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
static const char *termcmd[] = { "st", NULL };
static Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_d, spawn, {.v = dmenucmd } },
{ MODKEY, XK_Return, spawn, {.v = termcmd } },
{ MODKEY|ShiftMask, XK_r, spawn, SHCMD(TERMINAL " -e htop") },
{ MODKEY|ShiftMask, XK_b, spawn, SHCMD(TERMINAL " -e pulsemixer") },
{ MODKEY, XK_y, spawn, SHCMD(TERMINAL " -e ncmpcpp") },
{ MODKEY, XK_r, spawn, SHCMD(TERMINAL " -e ranger") },
{ MODKEY|ShiftMask, XK_d, spawn, SHCMD("discord") },
{ MODKEY, XK_w, spawn, SHCMD("firefox") },
{ MODKEY, XK_period, spawn, SHCMD("mpc next") },
{ MODKEY, XK_comma, spawn, SHCMD("mpc prev") },
{ MODKEY, XK_p, spawn, SHCMD("mpc toggle")},
{ MODKEY, XK_bracketleft, spawn, SHCMD("mpc seek -10") },
{ MODKEY, XK_bracketright, spawn, SHCMD("mpc seek +10") },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY|ShiftMask, XK_i, incnmaster, {.i = +1 } },
{ MODKEY|ShiftMask, XK_o, incnmaster, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY, XK_Return, zoom, {0} },
{ MODKEY, XK_z, incrgaps, {.i = +3 } },
{ MODKEY, XK_x, incrgaps, {.i = -3 } },
{ MODKEY|Mod4Mask, XK_a, togglegaps, {0} },
{ MODKEY, XK_q, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY|ShiftMask, XK_f, setlayout, {.v = &layouts[13]} },
{ MODKEY, XK_n, setlayout, {.v = &layouts[2]} },
{ MODKEY|ShiftMask, XK_y, setlayout, {.v = &layouts[11]} },
{ MODKEY|ShiftMask, XK_g, setlayout, {.v = &layouts[7]} },
{ MODKEY, XK_space, zoom, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_f, togglefullscr, {0} },
{ MODKEY, XK_Down, moveresize, {.v = "0x 50y 0w 0h" } },
{ MODKEY, XK_Up, moveresize, {.v = "0x -50y 0w 0h" } },
{ MODKEY, XK_Right, moveresize, {.v = "50x 0y 0w 0h" } },
{ MODKEY, XK_Left, moveresize, {.v = "-50x 0y 0w 0h" } },
{ MODKEY|ShiftMask, XK_Down, moveresize, {.v = "0x 0y 0w 50h" } },
{ MODKEY|ShiftMask, XK_Up, moveresize, {.v = "0x 0y 0w -50h" } },
{ MODKEY|ShiftMask, XK_Right, moveresize, {.v = "0x 0y 50w 0h" } },
{ MODKEY|ShiftMask, XK_Left, moveresize, {.v = "0x 0y -50w 0h" } },
{ MODKEY, XK_m, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_m, tagmon, {.i = +1 } },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY|ShiftMask, XK_q, quit, {0} },
{ MODKEY|ControlMask|ShiftMask, XK_q, quit, {1} },
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};