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Improved Crafting UI #10

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11 tasks
leafreynolds opened this issue May 13, 2024 · 0 comments
Open
11 tasks

Improved Crafting UI #10

leafreynolds opened this issue May 13, 2024 · 0 comments
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enhancement New feature or request
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@leafreynolds
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leafreynolds commented May 13, 2024

I would like a more automated crafting UI, similar in functionality to how I would like Harvesting to work laid out in #9, reducing the total work that the DM needs to do.

  • The ability to see what components a particular magic item requires, not just the key component. This could be as simple as saying x gold cost of raw materials.

  • The ability to see how many hours a particular magic item requires for crafting

  • Max number of crafters that can work in shifts on a single item displayed in UI

  • Craft Time dynamically updates depending on number of crafters and what skill level each has (Journeyman/Master/etc.)

  • Craft time is separated by different stages of crafting - Manufacturing, enchanting or forging.

  • If hiring other crafters, the ability to see cost dynamically based on how many hours that crafter is putting in.

  • The rolls required by each crafter, dynamically filling in their relevant proficiency bonuses

  • If a player is set in the crafting UI, the ability to request a roll from them.

  • On craft, ability to generate Flaws and Boons and save them on the generated item that gets sent to a player.

  • On craft, set value of item. Based on actual price of item and modified by any relevant flaws/boons

  • The ability to display new message cards to the players, detailing the info at various points of the processes above

@KageJittai KageJittai self-assigned this May 29, 2024
@KageJittai KageJittai added the enhancement New feature or request label May 29, 2024
@KageJittai KageJittai added this to the v0.5.0 milestone May 29, 2024
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