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The Shadowmoon Zealots that appear in Shadowmoon Village in SMV when you wear the spectrecles for the quest are sometimes evade-reseting when they shouldn't be.
Sometimes the mobs behave normally and can be moved, but others will evade and reset if moved more than ~5 yards from their spawn point. Sometimes the same mob will leash and other times it won't. They can also leash after a certain amount of time without moving farther away from their spawn.
Tough to nail down the exact issue, but for example I tried to pull 3 mobs that were ~10 yards away from each other in total (very close), and they were resetting when dragged to each other.
This screenshot shows the mobs that were resetting in that manner (location [30.4, 31.4]): http://i.imgur.com/DsS3QTd.png
If that one on the right was pulled to the corpse on the left it was evading and resetting.
There were no issues with making mobs attack my pet or makingmy pet attack the mobs. It didn't seem to make a difference if the mobs were targeting me or targeting my pet, the behavior was erratic and evades happened in both cases.
Both of these NPCs tended to evage if dragged more than a tiny amount from where they were standing when they were pulled. Especially so if more than one was aggroed.
These NPCs need to be killed for 2 quests in the Teron Gorefiend questline.
Russet0
changed the title
Bug: Shadowmoon Zealots for quest Spectrecles have leashing issues
Bug: Spectral NPCs in Shadowmoon Valley have leashing issues [Spectrecles mobs]
May 24, 2017
The Shadowmoon Zealots that appear in Shadowmoon Village in SMV when you wear the spectrecles for the quest are sometimes evade-reseting when they shouldn't be.
Sometimes the mobs behave normally and can be moved, but others will evade and reset if moved more than ~5 yards from their spawn point. Sometimes the same mob will leash and other times it won't. They can also leash after a certain amount of time without moving farther away from their spawn.
Tough to nail down the exact issue, but for example I tried to pull 3 mobs that were ~10 yards away from each other in total (very close), and they were resetting when dragged to each other.
This screenshot shows the mobs that were resetting in that manner (location [30.4, 31.4]): http://i.imgur.com/DsS3QTd.png
If that one on the right was pulled to the corpse on the left it was evading and resetting.
There were no issues with making mobs attack my pet or makingmy pet attack the mobs. It didn't seem to make a difference if the mobs were targeting me or targeting my pet, the behavior was erratic and evades happened in both cases.
Quest: http://db.hellfire-tbc.com/?quest=10625
Mobs: http://db.hellfire-tbc.com/?npc=21788
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