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model.py
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import torch.nn as nn
import torch
cfgs = {
'vgg11': [64, 'M', 128, 'M', 256, 256, 'M', 512, 512, 'M', 512, 512, 'M'],
'vgg13': [64, 64, 'M', 128, 128, 'M', 256, 256, 'M', 512, 512, 'M', 512, 512, 'M'],
'vgg16': [64, 64, 'M', 128, 128, 'M', 256, 256, 256, 'M', 512, 512, 512, 'M', 512, 512, 512, 'M'],
'vgg19': [64, 64, 'M', 128, 128, 'M', 256, 256, 256, 256, 'M', 512, 512, 512, 512, 'M', 512, 512, 512, 512, 'M'],
}
def make_features():
layers = []
cfg = cfgs["vgg16"]
in_channels = 3
for v in cfg:
if v == "M":
layers += [nn.MaxPool2d(kernel_size=2, stride=2)]
else:
conv2d = nn.Conv2d(in_channels, v, kernel_size=3, padding=1)
layers += [conv2d, nn.ReLU(True)]
in_channels = v
return nn.Sequential(*layers)
class VGG(nn.Module):
def __init__(self, num_classes=1000, init_weights=False):
super(VGG, self).__init__()
self.features = make_features()
self.classifier = nn.Sequential(
nn.Linear(512 * 7 * 7, 4096),
nn.ReLU(True),
nn.Dropout(p=0.5),
nn.Linear(4096, 4096),
nn.ReLU(True),
nn.Dropout(p=0.5),
nn.Linear(4096, num_classes)
)
if init_weights:
self._initialize_weights()
def forward(self, x):
# N x 3 x 224 x 224
x = self.features(x)
# N x 512 x 7 x 7
x = torch.flatten(x, start_dim=1)
# N x 512*7*7
x = self.classifier(x)
return x
def _initialize_weights(self):
for m in self.modules():
if isinstance(m, nn.Conv2d):
# nn.init.kaiming_normal_(m.weight, mode='fan_out', nonlinearity='relu')
nn.init.xavier_uniform_(m.weight)
if m.bias is not None:
nn.init.constant_(m.bias, 0)
elif isinstance(m, nn.Linear):
nn.init.xavier_uniform_(m.weight)
# nn.init.normal_(m.weight, 0, 0.01)
nn.init.constant_(m.bias, 0)