From d1057d92bc4699beb79588f8f9aa91fe8f1cee70 Mon Sep 17 00:00:00 2001 From: ledergamesmatt Date: Thu, 2 May 2024 13:09:11 -0500 Subject: [PATCH] Line Break Test --- content/card-data/arcs/en-US/arcsbasegame.yml | 29 ++++++++++++++----- 1 file changed, 22 insertions(+), 7 deletions(-) diff --git a/content/card-data/arcs/en-US/arcsbasegame.yml b/content/card-data/arcs/en-US/arcsbasegame.yml index b394fa9..abef802 100644 --- a/content/card-data/arcs/en-US/arcsbasegame.yml +++ b/content/card-data/arcs/en-US/arcsbasegame.yml @@ -1,5 +1,7 @@ - id: ARCS/BC01 - text: "If you **Provoke Outrage**, keep this card.\nYou may spend any resources as Material. You ignore Outrage when spending Material for its Prelude action." + text: >- + If you **Provoke Outrage**, keep this card. + You may spend any resources as Material. You ignore Outrage when spending Material for its Prelude action. image: BC01 name: Loyal Engineers tags: @@ -9,7 +11,9 @@ meta: keys: 3 - id: ARCS/BC02 - text: "**Manufacture (Build):** Gain 1 Material.\n**Prelude:** You may discard this to gain Material up to your number of empty resource slots. If the Material supply empties, steal the Material instead." + text: >- + **Manufacture (Build):** Gain 1 Material. + **Prelude:** You may discard this to gain Material up to your number of empty resource slots. If the Material supply empties, steal the Material instead. image: BC02 name: Mining Interest tags: @@ -19,7 +23,10 @@ meta: keys: 2 - id: ARCS/BC03 - text: "You keep the Material supply on here. *(You add it to Tycoon but can't spend it.)*\nAfter **scoring**, Rivals discard all Material.\n**Prelude:** You may discard this to steal 1 Material." + text: >- + You keep the Material supply on here. *(You add it to Tycoon but can't spend it.)* + After **scoring**, Rivals discard all Material. + **Prelude:** You may discard this to steal 1 Material. image: BC03 name: Material Cartel tags: @@ -29,7 +36,8 @@ meta: keys: 2 - id: ARCS/BC04 - text: "**Prelude:** You may place this card next to a face-up played Administration card. When the round ends, draw that card into your hand and discard this card." + text: >- + **Prelude:** You may place this card next to a face-up played Administration card. When the round ends, draw that card into your hand and discard this card. image: BC04 name: Admin Union tags: @@ -39,7 +47,8 @@ meta: keys: 2 - id: ARCS/BC05 - text: "**Prelude:** You may place this card next to a face-up played Construction card. When the round ends, draw that card into your hand and discard this card." + text: >- + **Prelude:** You may place this card next to a face-up played Construction card. When the round ends, draw that card into your hand and discard this card. image: BC05 name: Construction Union tags: @@ -49,7 +58,10 @@ meta: keys: 2 - id: ARCS/BC06 - text: "You keep the Fuel supply on here. *(You add it to Tycoon but can't spend it.)*\nAfter **scoring**, Rivals discard all Fuel.\n**Prelude:** You may discard this to steal 1 Fuel." + text: >- + You keep the Fuel supply on here. *(You add it to Tycoon but can't spend it.)* + After **scoring**, Rivals discard all Fuel. + **Prelude:** You may discard this to steal 1 Fuel. image: BC06 name: Fuel Cartel tags: @@ -59,7 +71,9 @@ meta: keys: 2 - id: ARCS/BC07 - text: "If you **Provoke Outrage**, keep this card.\nYou may spend any resources as Fuel. You ignore Outrage when spending Fuel for its Prelude action." + text: >- + If you **Provoke Outrage**, keep this card. + You may spend any resources as Fuel. You ignore Outrage when spending Fuel for its Prelude action. image: BC07 name: Loyal Pilots tags: @@ -68,3 +82,4 @@ - Fuel meta: keys: 3 + \ No newline at end of file