diff --git a/RELEASES.md b/RELEASES.md index 0c47fbb4..c05a5d99 100644 --- a/RELEASES.md +++ b/RELEASES.md @@ -3,6 +3,7 @@ ## Unreleased ### Bugs + - Fixed system order ambiguity between bevy_ui and update_action_state systems - The input values of axis inputs in a `Chord` are now prioritized over buttons - Fixed unassigned `InputMaps`s not receiving input from all connected gamepads @@ -14,6 +15,7 @@ - Added example for registering gamepads in a local multiplayer fashion ### Enhancements + - Added `DeadZoneShape` for `DualAxis` which allows for different deadzones shapes: cross, rectangle, and ellipse. - Added sensitivity for `SingleAxis` and `DualAxis`, allowing you to scale mouse, keypad and gamepad inputs differently for each action.