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this.logger.log(Level.SEVERE, "Failed to connect!", t);
If this part is your concern, presenting the error by using logger.log() was intentional as the logger is hooked by a LogHandler to present every warnings or stacktraces on the console page of this application. Users can check the console to review the error if desired. Also, alert window pops up automatically when a SEVERE log is printed to the console. You can check the code here. Do you think I need a different approach to deal with errors?
You should implement another layer to catch the error and present a messsage not the plain exception
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