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[Bug]: AE2 Inscriber Name Press Not Working #483

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4 tasks done
BrodeyYendall opened this issue Dec 26, 2024 · 2 comments
Open
4 tasks done

[Bug]: AE2 Inscriber Name Press Not Working #483

BrodeyYendall opened this issue Dec 26, 2024 · 2 comments
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bug Something isn't working

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@BrodeyYendall
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Bug Description

The Applied Energistics Inscriber, when giving an Inscriber Name Press, fails to rename items. See video attached

Create_.Astral.2024-12-26.18-33-21.mp4

How to Reproduce?

  1. Get an Applied Energistics Inscriber using the Stone Cutter recipe. Place and power the machine
  2. Get an Inscriber Name Press from a chest (on the moon in my case)
  3. Rename the Inscriber Name Press in an anvil to another name, e.g "hello world"
  4. Place the Inscriber Name Press in Inscriber with another random item.
  5. The item created will be the same but with an additional empty NBT tag

Expected Behavior

The item created should be renamed, similar to how an item is renamed with a vanilla anvil

Version

2.1.2

Logs or additional context

NBT before being pressed: {id: "minecraft:dirt", Count: 1b}
NBT after being pressed: {id: "minecraft:dirt", Count: 1b, tag: { display: {}}}
Both of the above values were generated with /data get entity @s SelectedItem

Code of Conduct

  • I have searched the issue tracker and confirmed that the issue has not been reported
  • I have checked the FAQ (if one is present) and my issue is not listed
  • I have verified that I am using the latest version of the modpack
  • I have verified that I have followed the required steps to set up the modpack
@BrodeyYendall BrodeyYendall added the bug Something isn't working label Dec 26, 2024
@BrodeyYendall BrodeyYendall changed the title [Bug]: AE2 Inscriber Name Press Nott Working [Bug]: AE2 Inscriber Name Press Not Working Dec 26, 2024
@Xfel
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Xfel commented Dec 27, 2024

Out of curiosity, what is the use case for this? The inscriber shouldn't even be craftable. If the goal is to rename pattern providers, you can do that in the anvil directly.

@BrodeyYendall
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The Inscriber is great for any bulk/automated renaming but my specific use case is for AE2 autocrafting. By default, AE2 will stack items together when outputting from a pattern provider but by using an inscriber, you can rename one of the items, preventing them from stacking together.
This makes it possible to use autocrafting on a mechanical crafter where the recipe has repeated items such as for quartz glass.

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