Releases: Lachee/unity-utilities
Releases · Lachee/unity-utilities
Release v1.4.7
Allowed EOLConversion to change Editor Settings. The editor setting isn't documented, but it is available and editable. Wasnt able to determine when it was added but it does work for Unity 2018.1
Release v1.4.6
Removed some warnings
Release v1.4.5
Changes
- Updated Licensing
- Feat: Random List now has a custom editor
- Feat: Editor utilities now have new seralize value getters
- Feat: Git Updater
- Feat: Singletons now have Unity Domain Reload Support
- Feat: Mathl.Map
- Fix: Random List was refactored from
Rist
toRandomList
. - Fix: some backward compatibility issues (still a WIP)
- Fix: EOL now updates files automatically
- Fix: Build Action
- Removed: Binary Formatter. It's unsafe
Full Changelog: v1.2.0...v1.4.5
Release v1.4.1
EOL Conversion now automatically processes files. Namespace Processor respects this and will convert too.
Release v1.4.0
Removed BinaryFormatter Surrogates. They are deemed unsafe. The effort to make a proper serializer should be its own library and not be appart of this one.
Release v1.3.8
Added some backwards compatability support
Release v1.3.7
Added map
Release v1.3.6
Added Texture2D support
Release v1.3.5
Added Icon Drawer
Release v1.3.4
Made custom types faster and more stable