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Releases: Lachee/unity-utilities

Release v1.4.7

06 Feb 03:50
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Release v1.4.7 Pre-release
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Allowed EOLConversion to change Editor Settings.

The editor setting isn't documented, but it is available and editable.
Wasnt able to determine when it was added but it does work for Unity 2018.1

Release v1.4.6

06 Feb 03:40
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Release v1.4.6 Pre-release
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Removed some warnings

Release v1.4.5

01 Jan 02:20
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Changes

  • Updated Licensing
  • Feat: Random List now has a custom editor
  • Feat: Editor utilities now have new seralize value getters
  • Feat: Git Updater
  • Feat: Singletons now have Unity Domain Reload Support
  • Feat: Mathl.Map
  • Fix: Random List was refactored from Rist to RandomList.
  • Fix: some backward compatibility issues (still a WIP)
  • Fix: EOL now updates files automatically
  • Fix: Build Action
  • Removed: Binary Formatter. It's unsafe

Full Changelog: v1.2.0...v1.4.5

Release v1.4.1

19 Oct 03:59
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Release v1.4.1 Pre-release
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EOL Conversion now automatically processes files.

Namespace Processor respects this and will convert too.

Release v1.4.0

18 Oct 03:42
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Release v1.4.0 Pre-release
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Removed BinaryFormatter Surrogates.

They are deemed unsafe.  The effort to make a proper
serializer should be its own library and not be appart
of this one.

Release v1.3.8

15 Aug 11:00
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Release v1.3.8 Pre-release
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Added some backwards compatability support

Release v1.3.7

12 Aug 04:46
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Release v1.3.7 Pre-release
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Added map

Release v1.3.6

10 Aug 09:17
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Release v1.3.6 Pre-release
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Added Texture2D support

Release v1.3.5

10 Aug 09:15
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Release v1.3.5 Pre-release
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Added Icon Drawer

Release v1.3.4

10 Aug 08:53
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Release v1.3.4 Pre-release
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Made custom types faster and more stable