Skip to content

How the Game Works

tustin2121 edited this page Oct 7, 2022 · 2 revisions

What follows is a series of articles talking about how parts of the vanilla Pokemon Emerald engine function. This is not meant to be a guide for how to program the Game Boy Advance. Rather, it assumes you have programming knowledge, and tries to provide light on some areas of the Gen 3 game engine. We recommend Tonc for a whirlwind tour of general GBA programming: https://www.coranac.com/tonc/text/toc.htm

Overview:

  • The Game Loop - Introduction to the main game loop, main callbacks, sprite callbacks, and tasks.
Clone this wiki locally