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GBAPokemonGameEditor.sln
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GBAPokemonGameEditor.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}") = "GBAPokemonGameEditor", "GBAPokemonGameEditor\GBAPokemonGameEditor.vbproj", "{FB471B62-6663-4CEA-BC71-1DF4817B877F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FB471B62-6663-4CEA-BC71-1DF4817B877F}.Debug|x86.ActiveCfg = Debug|x86
{FB471B62-6663-4CEA-BC71-1DF4817B877F}.Debug|x86.Build.0 = Debug|x86
{FB471B62-6663-4CEA-BC71-1DF4817B877F}.Release|x86.ActiveCfg = Release|x86
{FB471B62-6663-4CEA-BC71-1DF4817B877F}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal