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Add support for Aarch64 #66
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Hi, I'll try to figure out how to emulate an arm64 environment via qemu and see if i can compile and test the launcher from there. The problem is, however, even if the launcher works on arm64, the game itself can not run without LWJGL libraries that are compiled for arm64. You will need to manually download LWJGL for arm64 from here (choose the same version as the game uses) and replace the existing libraries. And after that the game should work, in theory. For 1.19.3 the list is:
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Hi, Thank about your support that not work for me have try to use 3.2.3 for 1.16.5 beacause is last MC version supported on my OS actually. Sadly 3.2.2 is not for arm64 (that why have try 3.2.3)
That the version available on prism :
Also that try to copy build from gman but crash too : If you have any idea ? Best Regards |
Try this client, i adapted it for ARM64, maybe it will work. |
Hi @Kron4ek ,
Can you add release for arm64 / aarch64.
That would be great for use minecraft java on Linux ARM.
Have build the arm64 version if you want.
The only issue is hard too download files is crashing.
[1] 18169 segmentation fault (core dumped) ./VLauncher_1.1.19_arm64_Linux
After 2000 files have :
Have change memory allocated to 3000 for download files.
Now have all files in 1.19.3 but i can run minecraft :
Best Regards
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