diff --git a/boatBattle.ts b/boatBattle.ts index 4e00942..22e2d81 100644 --- a/boatBattle.ts +++ b/boatBattle.ts @@ -112,7 +112,7 @@ namespace BoatBattle { // if any enemy pirates are on top of the treasure, BOOM LOOSE! if (anyGotTreasure) { _isDone = true - pause(1500) + pause(1000) game.showLongText('Thee pirates stole ye booty!', DialogLayout.Center) @@ -126,7 +126,7 @@ namespace BoatBattle { _onLooseCallback() } else if (allPlayersDead) { _isDone = true - pause(1500) + pause(1000) game.showLongText('Thar enemy has taken thee boat! Luckily they\'ve accepted you to join their crew!', DialogLayout.Center) @@ -141,7 +141,7 @@ namespace BoatBattle { _onLooseCallback() } else if (!anyAlive) { _isDone = true - pause(1500) + pause(1000) game.showLongText('Ye have warded off the enemy pirates! For now...', DialogLayout.Center) diff --git a/main.ts b/main.ts index 65820e6..e16bc7d 100644 --- a/main.ts +++ b/main.ts @@ -35,7 +35,7 @@ const playerState = { currentIsland: '' } -const version: string = 'v0.7' +const version: string = 'v0.8' const debugMode: boolean = false let currentState: States