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The timer that's used will only accept int milliseconds, so for example, with RefreshRate=60, we must wait 16.66~ milliseconds per frame, and the timer cannot do that, so it'll refresh every 16 milliseconds which results in 62.5 frames per second.
Other common values and their current outputs:
The timer that's used will only accept int milliseconds, so for example, with RefreshRate=60, we must wait 16.66~ milliseconds per frame, and the timer cannot do that, so it'll refresh every 16 milliseconds which results in 62.5 frames per second.
Other common values and their current outputs:
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